Whoopee, a new Joe's Journey update!
Download version 005 here.
So I'm still deciding whether to make Joe's Journey a collab or not. However, I am actively working on this hack and am doing my best to improve it- so far, I've created two good-looking levels and more to come! Speaking of, here are screenshots of the second level I made, Playful Plains!



However, the first version of this stage looked horrible compared to the final version. Play this and go to "Playful Plains" and you'll see what I mean. Actually, this only took around 90-150 minutes (spanned across two or three days) to make; a lot of time was spent on technical issues.
Lots of other little things were fixed in this version, including the cherry palette! WHOO!



I changed the cherries' palette and its graphics to make it look more like cherries! Also edited the orange's graphics.

I replaced the cape feather (or cape berry) here with an orange, and the orange's original spot is taken up by coins. Why? I managed to nerf the cape, but because of the way the main character palette is designed, I had to manually go into my graphics editor and edit every pixel that was cape related, and believe me, it was so hard that I gave up and just left the cape out of the hack for now. I'll probably give it another try soon.
So yeah, I think that's about it for this release!
COMING SOON:
- NEW LEVELS!
- Graphics for Joe and Moe!
- A dang custom title screen!
- A level list that shows names for every level and gives a short description!
- Plot development! HOORAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
- Custom sprites, tiles, and more!
Hope you enjoy, and see you real soon!
Download version 005 here.
So I'm still deciding whether to make Joe's Journey a collab or not. However, I am actively working on this hack and am doing my best to improve it- so far, I've created two good-looking levels and more to come! Speaking of, here are screenshots of the second level I made, Playful Plains!




However, the first version of this stage looked horrible compared to the final version. Play this and go to "Playful Plains" and you'll see what I mean. Actually, this only took around 90-150 minutes (spanned across two or three days) to make; a lot of time was spent on technical issues.
Lots of other little things were fixed in this version, including the cherry palette! WHOO!



I changed the cherries' palette and its graphics to make it look more like cherries! Also edited the orange's graphics.

I replaced the cape feather (or cape berry) here with an orange, and the orange's original spot is taken up by coins. Why? I managed to nerf the cape, but because of the way the main character palette is designed, I had to manually go into my graphics editor and edit every pixel that was cape related, and believe me, it was so hard that I gave up and just left the cape out of the hack for now. I'll probably give it another try soon.
So yeah, I think that's about it for this release!
COMING SOON:
- NEW LEVELS!
- Graphics for Joe and Moe!
- A dang custom title screen!
- A level list that shows names for every level and gives a short description!
- Plot development! HOORAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
- Custom sprites, tiles, and more!
Hope you enjoy, and see you real soon!