I'd like to see other teammates's points about my level.
Like in 'Morton's empire' and other collaboration hacks.
And point out what is good, and what is bad.
Submitted in hack section?, how many exit planned in full version?
Ok I'm just going to get this off of my chest quickly;
All of your posts have been like this. No exaggeration. All of them ask questions like "How many exits?" "Submitted to the hack section when?" in just random threads at the top of the WIP thread. Hell, I'm willing to believe that you are a rereg of this banned user, who also spammed random threads with questions and nondescript lists with mangled English. I can't stand it.
...with that done, I have this to say about the hack itself (to not derail the thread... ).
OW picture: although you've done a decent job at keeping the decorations varied, it look very flat. Some high variation would go a long way, and maybe you add some water? It would make it look more like a jungle than a forest.
World names (Since when was this a talking point?): I like the idea of using special world style slang terms to make the world names more interesting, but I feel like a couple of the terms used are too obscure. (Namely, Radical Peninsula and Bodacious Plateau)
Bonus level names: I feel like that the level name should have a noun after the food name, just to make the name more "complete". Although I guess it depends on what the levels actually are.
Some more screenshots would be nice, as there isn't too much to see to not make it look like Generic Vanilla Hack #6004, but the small team you have seems to be doing a decent job.
Layout by Koopster!
<DeputyBS> I knew it
<DeputyBS> alcarobot is taking over the world through his truck dealership franchise
@yoshiatom: Thanks for the feedback, yeah I'd say my team is doing a good job too. In speaking of my team, I'm gonna review their levels.
@RussianMan: I like the gimmick of your level. It's something not a whole lot of people do. Even though some parts could've been a bit harder, it'll do, it's trick enough. Hell I'd say it's one of my favorite levels.
Edit: Still some Map16.
@darken: This one was a hard one, in a good way. Although a bit too hard for world one, it's fine. Although in order to get it accepted, it can't have Map16. Also I would make the 3-up moon harder to get.
I can't really tell much from the screenshots, but the palettes in the second screenshot are a bit weird. The green forest ground just doesn't look right to me.
Update!
-I hope I finally removed all MAP16 tiles
-Added a few munchers here and there clicky click
@darken your level is pretty fun and easy to me (I died 1 time without savestates ,wow).
E: maybe i'm not good at constructive critism, but i now, that this level is fun!
@RussianMan, thanks, good too see the level don't give you problem.
I already played your level too, i'll post some Screenshots of the things i think need fix. ^^)
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