Banner
Views: 895,677,580
Time:
21 users online: CourtlyHades296, Dark Prince, Darkguii,  DeppySlide, Eduard, Erik_The_Swift, Evernn, FritzMillfarmer, iTom33.ro,  JamesD28, LucasRCD, Miets, NewPointless, Phyll, placeholdertest, Prakxo, S.U,  Sinc-X, SupaPatuka,  Tahixham, Wyatt - Guests: 53 - Bots: 67 Users: 50,237 (2,294 active)
Latest: SupaPatuka
Tip: Never put Sprite 9B (Amazing Flying Hammer Brother) above lava. After being killed, it will still throw hammers until it sinks or goes off-screen.
Not logged in.
Super Mario 64: Partners in Time - [Development Thread]
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - Project Showoff & Discussion - Super Mario 64: Partners in Time - [Development Thread]
Pages: « 1 » Link


Super Mario 64: Partners in Time is a hack in development along Super Mario 64: Superstar Saga, more development will be posted here.


UPDATE: The Fix Patch has been released, you can also patch it to your existing ROM.



DEMO DOWNLOAD:

Full patch, patch to unmodified 8mb rom (10.9mb)

Hotfix patch, apply to patched rom of the old version (510kb)

Welcome to the first demo of Super Mario 64: Partners in Time! In this demo, you will be entering into Yoob's Belly where you can complete up to 6 missions!
------------------
Credits:
Pablo's Corner
MrNiki09/Quasmok
Kazeshin
LuigiXHero
------------------
Hope you enjoy and there will be more to come soon!

Screenshots:




Shoutout to SimpleFlips








Hello fellow time-travelers!
I just want you to know that I just finished modeling the main area of Vim Factory with about 10k Polys. I hope I have enough space left to add 2 more small areas: The boss room and a small secret area used for one of the stars. I'm pretty happy that I came up with enough ideas for this level so now it can be a full 7-Star-Course!



Make sure to tell us anything you don't like or any recommendations and ideas. The more opinions there are on this the more we can improve this game!

Stay crispy

- Quasmok
how many stars in full version?


Originally posted by grillo82
how many stars in full version?

Depends on how many levels we put in this hack, but it will be a lot for sure.






so will the levels be exactly like the originals or will they be very loosely based on them. will there be the shroob.


Hey grillo82, hey werd!

Currently the plan is to have some main courses with 7 stars each and also some minor side courses with 1-2 stars, depending on how big a stage is. Overall there'll probably 80-90 stars. The levels will all be modelled after their 2D counterpart. But since this mod is not going to be as linear as the original DS game, there might be small changes every now and then. I am also planning to add a few new things to keep things more interesting than just having a remake. Overall I'm still not 100% sure how things will turn out, since this is still in development. However the said things are the most likely to happen!

- Quasmok
Spartapablo There will be Super Mario 64 Bowser's inside Story and Super Mario 64 Dream Team?


Originally posted by Grillollo
Spartapablo There will be Super Mario 64 Bowser's inside Story and Super Mario 64 Dream Team?

Possibly, although for now I'm focused on Superstar Saga and Partners in Time.






Correct me if I'm wrong, this hack is based on Mario and Luigi Partners in Time (NINTENDO DS) and Super Mario 64 Superstar Saga is based on the MARIO and LUIGI SUPERSTAR SAGA (GAMEBOY ADVANCE)


Originally posted by Mimmobombo
Correct me if I'm wrong, this hack is based on Mario and Luigi Partners in Time (NINTENDO DS) and Super Mario 64 Superstar Saga is based on the MARIO and LUIGI SUPERSTAR SAGA (GAMEBOY ADVANCE)

That is correct.






I would love test this game out on a real cart an possibly publish it if i where make them think i could get permission carts are on me heres spoiler dont tell anybody #wario{>:|}
Not sure why you are posting a cartridge that has nothing to do with the hack in the topic but OK...

--------------------
Congratulations! You have just met BroDute's number 1 fangirl.




Hey there, we are not dead yet!

I just recorded a new Preview starring a full course and even a completely new bonus area. Be sure to check it out!

--------------------------------------------------------

Gritzy Desert and Desert Train in Super Mario 64:



--------------------------------------------------------

As I was explaining sometime earlier, I planned to add more new content to this game, rather than just turning all stages into 3D. This is possibly the best outcome so far. A completely new, challenging area for you to enjoy! So that means, even if you are familiar with the original Partners in Time, you will still discover new things during your playthrough. I hope you like the things you've seen so far!

Choo choo!

- Quasmok

(Side note: Don't worry too much about the music, it will very likely change in the future when PablosCorner replaces some of the instruments! ;))
Do you think that after you finish this project you might move to other M&L games such as Inside Story?


Originally posted by Omega_Merk
Do you think that after you finish this project you might move to other M&L games such as Inside Story?


I really don't know yet. Both Superstar Saga 64 and Partners in Time 64 are big, time consuming projects. It would make sense to recreate the third game of the series as well but that's just too far ahead in the future to announce safe intentions.

For now, have fun with our current projects. :)
Pages: « 1 » Link
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - Project Showoff & Discussion - Super Mario 64: Partners in Time - [Development Thread]

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks