As you maybe know, we accepted both .ips and .bps patch formats for the SMW Hacks section... until now.
From now on, we're enforcing the .bps format over the .ips format. This means that from now on, .ips patches won't be accepted anymore, and will be instantly removed. Instead, create a .bps patch instead.
Of course, you don't have to panic if you submitted an .ips patch and it's still in the waiting section. Alcaro will take care of converting them once they're accepted, as well as every hack we're hosting right now. Big thanks to him and to his bot for taking care of converting over 800 hacks. The process is still ongoing, so if you spot any remaining IPSes, there's no need to worry about.
Why is .bps preferred over .ips? Simple: incase your clean SMW rom is unheadered, applying a .ips will not work as intended; we've seen at least three users run into that on VLDC9 alone. On the other side, .bps patches are header-aware, so you don't have to worry about your base rom being headered or not.
This hopefully will reduce cases of broken patches submitted in the smw hacks sections, as well as confusion when it's about creating patches.
For those who don't know how to create a .bps patch, here's how to do it:
- You need Floating IPS, an original SMW rom, and your hack.
- Open flips.exe, and click on Create Patch.
- Select your original SMW rom first, then your hacked SMW rom.
- Save your file. Make sure you save it as "BPS Patch File (*.bps)", as this pic shows.
- Save and you're done. The .bps outputted is what you'll have to .zip and submit in the SMW Hacks section.
Any questions or clarifications, feel free to ask!
From now on, we're enforcing the .bps format over the .ips format. This means that from now on, .ips patches won't be accepted anymore, and will be instantly removed. Instead, create a .bps patch instead.
Of course, you don't have to panic if you submitted an .ips patch and it's still in the waiting section. Alcaro will take care of converting them once they're accepted, as well as every hack we're hosting right now. Big thanks to him and to his bot for taking care of converting over 800 hacks. The process is still ongoing, so if you spot any remaining IPSes, there's no need to worry about.
Why is .bps preferred over .ips? Simple: incase your clean SMW rom is unheadered, applying a .ips will not work as intended; we've seen at least three users run into that on VLDC9 alone. On the other side, .bps patches are header-aware, so you don't have to worry about your base rom being headered or not.
This hopefully will reduce cases of broken patches submitted in the smw hacks sections, as well as confusion when it's about creating patches.
For those who don't know how to create a .bps patch, here's how to do it:
- You need Floating IPS, an original SMW rom, and your hack.
- Open flips.exe, and click on Create Patch.
- Select your original SMW rom first, then your hacked SMW rom.
- Save your file. Make sure you save it as "BPS Patch File (*.bps)", as this pic shows.
- Save and you're done. The .bps outputted is what you'll have to .zip and submit in the SMW Hacks section.
Any questions or clarifications, feel free to ask!