This is a SMB3 based level that starts as a slow autoscrolling tank level and then it becomes a medium autoscrolling airship level with ice bullets.
I will add a boss later but i'm not sure which one.
As for C3, i have nothing planned to do this time, i might going to release a second trailer but i'm not really good recording/editing videos and i'm thinking about making a C3 themed level like last time but i will have to wait until it starts to work on it.
First of all, i would like to say that i released another demo and hopefully the last one, if you want to play it, check out here.
Now i want to talk about my plans, i will try to finish the next two worlds before March begins and after finishing 15-5 i will look for people to test the hack while I work on World 16 (Special World) which is not going to be shown here. I will also later look for ASMers to make some bosses to most Worlds which don't have (the only worlds with bosses so far are Worlds 1, 2, 6(secret), 7 and 9 (Worlds 3, 8 and 12 are not going to have bosses)). Anyways, is great to see that after 2 years of work and almost 3 years after the release of The 12 Magic Orbs i'm finally close to finish it's long awaited sequel.
I have not played the demo of this hack, so I'll be judging this hack solely from the images (which most likely isn't correct). I must say the graphics look absolutely marvelous. Just the pictures are giving me inspiration to design and create. The thing that bothers me the most with every designer is that they don't think about the gameplay as much as graphical design. So if the gameplay is at the level of the graphics then I would say with certainty that this could be one of the best hacks ever designed. If not then it's just an average hack looking cool, and I really do hope that the gameplay will be scrumptious. I do believe though, I really think you can do it, just don't drop this hack randomly because it's potential is monumental. My criticism here is very undefined and I really need to play the demo to give concrete criticism.
As for the name suggestion; how about - Dubious Microcosm
I've got my eyes on this hack and keep up the good work.
I have been following your works for years. I have already played your first Super Mario World Hack, and I'm looking forward for this one.
Your first hack really inspired me, I have played it about three times.Recently, I have thought about doing my own hack. I have been reading severals tutorials, but I couldn't solve certain problems, so I decided to create an account in this website and look for help.
I just wanted to ask if you made the overworld graphics by yourself, or you picked them in this website. What I like the most about your hack was the overworld map, and the differents levels themes (some of them doesn't appear in the original Mario games...)
So, are you able to create your own custom graphics, or you just ask for them?
This is a casino level with bowling balls, mechakoopas and a maze.
This level was originally going to be 14-5 but i decided to move it back while i was working on the pevious level which is 1/3 done, that level is going to be quite long and the only one in the hack with 3 exits.
I think as a hacker you really shine when it comes to your more abstract themes.
Looking at all these screens and how different/funky they are really makes a astonishing contrast to the rest of the hack.
That's not to say anything is bad or anything but I really like these more crazy and unique looking levels.
Can't wait till its all completed. Keep on going strong.