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VLDCX results are out!
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Time: 2017-12-17 03:32:34 AM
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MARIO SUPER
Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2017 - MARIO SUPER
Pages: « 1 2 »
MARIO WORLD
SUPER








DOWNLOAD ME

So yeah, this is a demo, 11 exits, of what I've been working on for the past year or so. Yes, year, I am extremely slow. I hope ya'll enjoy it, as I put a ton of love and polish into this thing.
This looks incredibly awesome.

Some text based information would be nice but hey.

I'll test it most likely anyways.

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I'm currently looking for someone to make me a new layout, if you can do layouts and are bored be sure to send me a pm.
Looks beautiful, well designed and polished. Once I'm able, I'll give it a shot and hopefully write a review.

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Hack testing status: available.

Looks pretty decent. I am assuming this is a finished hack?
Layout by LDA during C3.
Originally posted by Tob
This looks incredibly awesome.

Some text based information would be nice but hey.

I'll test it most likely anyways.

There's a readme inside, but I updated the post with some more information.

Originally posted by Lightvayne
Looks pretty decent. I am assuming this is a finished hack?

Thanks. And no sadly, this is only a demo.
These are gorgeous. That water level, especially, has a really nice layer 3 effect.
Love those palettes with high contrast too.
I'll try this out later, once I have the time.

also why is it called mario world super

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hi
Originally posted by Mathos
These are gorgeous. That water level, especially, has a really nice layer 3 effect.
Love those palettes with high contrast too.

Thanks! That means a lot.

Originally posted by TheBasicASMGuy
also why is it called mario world super

So I don't have to draw any new titlescreen graphics, actually.
Originally posted by allowiscous
So I don't have to draw any new titlescreen graphics, actually.

:D

This is one of my favorite projects at the moment. The screenshots look gorgeous, as always. I'll pass up on this demo since I already played the previous one, but I want to wish you good luck with your project!
Oh my god, this is gorgeous. Defly giving it a run tonight!
The level design is much more gorgeous than the aesthetics in my opinion. Some levels are simple yet great in the fact that the sprites are placed in expectation of where the player will go.

Keep up the great work.
....No words can describe how awesome this choconilla/vanilla hack is. Holy. Fucking. Shit. I'm gonna add this to my list of "hacks i need to try".
Rest in Peace, eXcavator... You'll always have a place in our hearts...
Started the demo, not finished it yet tho.

It's glorious! Great level design and presentation. Can't wait for the final product!

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Check out - Super Mario World: Revitalized
VLDCX Entry - 35th Place! - Fuzzy Heights

I already played the first demo - while it was already great, this one is a nice improvement due to all the little design and aesthetic tweaks. Specially love how the secrets are really well hidden and, more importantly, fun to look for, as always (I actually haven't found everything yet lol). Plus, the more vibrant palettes are much nicer to look at.

Only real issues I found were two pipes with (likely) wrong exit settings ([1], [2]), as they send the player to a blank screen with nothing on it. Also, two pipes on the mountain level with Ninjis send the player back to the first level ([1], [2]). Nothing major, though.

Fantastic work here. Certainly looking forward to the full release #ab{:D}
This looks really good so far. I'm assuming that layer 3 is there in the screenshots? It fits really well in the backgrounds. Can't wait for full release!
Tight hack. The level design is pretty much on point for what you're trying to do. Really good colors too, not something I can say about most visuals I see on here.
Also minor bug report: when you pause, the music is gone after you unpause. You probably already know about this but just in case
super!
Is this where your cldc entry comes from? Man, I simply adore how your levels look aesthetcially. I can't do much but admire all the work behind even the tiniest detail.
I'll be sure to give your demo a shoot also!
Love the color schemes for these levels. I think I might try this out! :)
I have no idea what to change my layout it to...
At first I thought the name was a reference to Dragonball Super, but then I realized it was just a play on SMW's name.

Anyway, I really like those screenshots, you got some nice palettes and good use of the vanilla graphics. I'm not a fan of the green cave though, but other than that, it looks nice.



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Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2017 - MARIO SUPER

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