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The Lunar Magic Screen Chain (Concept Test)
Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2017 - The Lunar Magic Screen Chain (Concept Test)
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 »
Originally posted by Ruberjig
I got page 6 #smw{9.9}

E: May I also suggest a yoshi coin counter on the main page to prevent from having more than 5 of them. Your call.


Lol right when edited this

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I do art commissions cheap! PM here or DM via Discord for more details.

**Layout by Erik557


Screen 15 (if there will be another level I don't want to do screen 15 again):


Download

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~Ultrabi

One day I'll make a layout...
Level 09 - Screen 03



click the pic for mwl file
// Layout by Maxo

Click pic to download

--------------------
I do art commissions cheap! PM here or DM via Discord for more details.

**Layout by Erik557


I'll take Level 09, screen 08 (unless that's already taken, which in that case, give me whatever's available)

--------------------
Are you an ASM coder and want to trade "resources"? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.





ATHLETICAVE
Base patch updated with the issues GlitchMr mentioned fixed. Thanks for pointing out.

Originally posted by Heraga
Screen 05

No link?

Originally posted by RanAS
Originally posted by Najeraldo
All you have to do is design one screen and post it here, you can't post a mwl, ips, bps, I don't really care as long as you have one screen.

#smw{o_O?}

Remember when I used to make typos every time I started an important thread? Well, apparently some things never change. (Fixed that, btw)

@Ruberjig, G.D. Claimed screen 06 before you did, but it wasn't updated in the first post. I inserted yours as 1D instead.

Big Problems with screen 03 (that's two links).
Oh, I didn't know you had to post a link, as I read the first post the way it originally was ("you can't post a mwl, is, bps"). Sadly though, I am cleaning up my PC and Idk when I'll be able to get back on it and post a link. Sorry about that man!

Also as a suggestions, if you ever do another level after this, why not do a vertical level? That'd be kinda interesting and I think the interest is there for perhaps another level.


Download (My god, it's so dumb that Lunar Magic doesn't export BPS files)

--------------------
Are you an ASM coder and want to trade "resources"? Private Message me for details.
(I also offer SMW Custom Songs in exchange for ASM! I don't do ports though unless it's to remix.)

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.




I'll take screen 1C of level 09. It looks like I found my new favorite screen number, go figure.

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Formerly known as nick 139
My YouTube channel
Wow, sometimes screen 0F of level 09 (that I made) is impossible on ZSNES (due to its emulation bugs eating block sometimes goes the wrong path), feel free to put a warning that this is broken when releasing this thing.

Not going to fix this room to handle ZSNES, because I don't know how to fix it. I don't even know how I managed to do this.

(also, you can still die if wrong path is followed due to a bug, and because my screen has Midway Point, it should be fine)

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Legacy ports zip (now that those went down because Dropbox)
Najeraldo, just a question, when are you going to insert screen 1A on level 105? (MercuryPenny posted it a while ago...)

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~Ultrabi

One day I'll make a layout...
Sorry, I think the map16 on my screen E was broken. The tiles by the pipe are supposed to be upside-down munchers.
@Heraga, yes, a vertical level would be nice, I guess we can use that for the next level, which I'll probably stat soon since we're running out of screens for level OA

@GlitchMr, added a warning, there' probably going to be more issues than that with ZSNES because of SA-1, but I don't think many people still use that.

@Ultrabi, oops...I didn't notice. It's inserted now (Base ROM is not updated yet). Thanks for pointing out.

@LHB, fixed.

Level 105 is complete now. All that's left is fixing the cutoffs at screens 10/11, 12/13 and 19/1A (the last one is because MercuryPenny designed his screen with mine in mind rather than Dragoniante's). I'd rather let the authors of those screens fix them, but if they don't show up by the next update I'll do it myself. Although I'm not really a fan of editing other's people work even if it's just small things like these.


Here's screen 6, i used two map 16 tiles.
I hate Brazil
If no one else wants to take it and you allow multiple screens from one person, I'll take screen 18.

e:


Just to let you know, I used a .BPS patch instead of a .MWL file this time.

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Formerly known as nick 139
My YouTube channel
Gonna go ahead and claim screen 19 if this is still open for sign-up

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Anime statistic on MyAnimeList:
400 animes completed ✓
6000 episodes completed ✓
100 Days completed ✓
... what even am I doing with my life?
By the way, I want to point out level 009 now has 5 Dragon Coins, so it would be preferable I suppose to not add more.

Of course, you can still add more if you like, this is just a notice. There is no rule that levels only have to have 5 Dragon Coins.

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Legacy ports zip (now that those went down because Dropbox)


Decided to make screen 1E.
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 »
Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2017 - The Lunar Magic Screen Chain (Concept Test)

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