Originally posted by DaSpongeBobMan
Can you rip the original SMW jump sound for me? I really hate the AMK one and I've asked many times but I thought maybe you could help me. Please?
Would you kindly, just, you know... STOP ASKING THIS QUESTION?! Besides, didn't you get this fixed a few months ago already? It's never going to be EXACTLY the same, and most sampled ports (mainly SNES tracks) from other games are off by a few single digits too. If you can handle that, you can handle the stupid jump sound.
@Wakana: I've kinda been waiting to see what you were going to show off this C3, and boooyy don't you disappoint me. I think my personal bias is that
Treasure Hunter G port simply because of how heroic and badass it sounded. The Touhou ports are always great (like usual) and it's nice to see you fixed some ARAM issues with the Koopa Road port (though I expect you were just being silly there. lol). That "Zinnaia" port was one that caught me off guard because I thought that was also Touhou when I first heard it back in Idol. Vega's theme sounds like Vega's out to take revenge against someone.
If you said you were going to release both Dancing Mad and Bloody Tears though, I would've thought you were joking (considering how they're suppose to represent certain characters or belong in other hacks). Oh man you should've waited until Sicari Remastered was released before releasing Bloody Tears since that's pretty close to completion. Regardless though, they both sound great, and if I find use for any of the ports, I'll make sure they fit the situation well.
E: Forgot to mention that other Pokemon track. Personally not the biggest fan, but then again, that could be because GBA samples just don't get to me. It sounds nice overall though.
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