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My beta hack with screenies
Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2017 - My beta hack with screenies
Pages: « 1 »
I present to you my WIP hack.
Link
Right now I need:
SMB3 Iggy Boss
Original SMW Jump Sound, because it's seriously driving me crazy.

I need some people to test this beta and point out some incompatibilities in the game. I'll add some more stuff in it. Gimme some feedback of the okay-ish level design. Just needed something to show off for this C3, and I got this.
Y U no comment? I'm sad.

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at least show some screenshots

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hi
Sorry, didn't have that time

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Pics here
Edit: I thought you'd like the screenies.#smw{T_T}

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At all looks nice, you make the vanilla things very well and beatiful. Good job.

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Hacks and GFXs
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My deviantArt profile, if you are interesting to see my drawings.
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I was not planning make hacks for a while, so the third episode of the "o ninja negro" series will take a long time to make, and "Mario in neb's land 2" is cancelled.
These look pretty nice and have nice palette and level design at first sight, but you could've made the effort of fixing garbled graphics/blocks, or at the very least remove them.

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i have a twitter and it's full of stuff that may qualify as art.
Thanks but about the garbled stuff, those were just experiments, tests of that slop
And could a game-sound ripper mind ripping the original jump sound for me? The AMK onе's really bugging me out.

Does it work on real hardware?

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Moar
And moar

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Overworld
I don't think I need Pixel-Gon Gamer's help anymore. I should do this myself. Also could you gimme the cacti and the palm trees from VLDC9? Those could be useful.

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More OW progress. Also no recent replies#smw{T_T}

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Why won't anyone talk about this or give feedback? Is it impossible for you to view the images?

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naw we've been busy.

Overworlds look very flat. Nice colours and great graphics but very uninteresting to look at.
Pretty level palettes but that bush with like 3 thousand berries looks terrible. Cut 'em back. Love that purple and blue fg grassland palette.
Minor thing, that one screenshot with the pipe going behind the fg and continuing underneath (the blocks), it makes it look like the pipe is in the bg and you can walk through it. it's likely solid so I'd make sure the pipe is in front of those blocks.


e: and why tf do you keep posting photos of unfinished sections? are we supposed to leave feedback on them too? Alright,
the glitchy graphics are glitchy and the unfinished overworlds are unfinished.
imposter syndrome
Thanks Wavee, and about that pipe FG thingy, I didn't want any cutoff and that was because of Layer 1/2 limits and stuff.

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who the hell is wavee
imposter syndrome
Oops. Thought you were Wavee 'cuz of the layout. Sorry, Hobz

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Your overworld looks really nice! I wonder where you got the Overworld ExGFX? Like the cloud one for example.

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100% Orange Juice Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtA3xPP3TybfqSiEn1AcX2A

VLDC9 Playthrough:
https://www.youtube.com/playlist?list=PLf1kPWkjcurtiP5de_-e6q0hSVrY37RB-.


Pages: « 1 »
Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2017 - My beta hack with screenies

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