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Priority and Layout Fail
Forum Index - Sunken Ghost Ship - Forum Graveyard - Super Mario RPG - Priority and Layout Fail
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Good day/afternoon/evening, I am still a novice in using lazy Shell...
Happens that does not seem to operate the priority 1 scenarios in the tileset





While already indicate that tileset must have priority, not works:




I also have another mistake in the layout, When I enter and leave the pause menu:



I hope I can help with these problems a greeting to all and sorry for my bad English #smw{^_^;}
Hey, I think I can help.

For your first question, the first thing you need to learn is there are Priority options for each physical tile you place on the map. Observe:


The red box in the image highlights the Priority options. These options make Mario or any NPC that stands over the tile act as Priority 3.

Priority 3, or P3 abbreviated, works like this in layers of a cake:
P3 <- The layer on topmost
P2 <- The layer on second-most
P1 <- The layer on bottom-most

If you look at the cake from the top, you only see the topmost layer. Same with this.

Any tile can have P3 set to them on the main tiles, but the solidity tile will actually override that, making any sprite/NPC that stands over it, P3.


For the second question, if you have no layer 3 tiles, set the Layer Priorities on the left-hand box to 0. It's under the LAYERS tab.
Originally posted by Yakibomb
Hey, I think I can help.

For your first question, the first thing you need to learn is there are Priority options for each physical tile you place on the map. Observe:


The red box in the image highlights the Priority options. These options make Mario or any NPC that stands over the tile act as Priority 3.

Priority 3, or P3 abbreviated, works like this in layers of a cake:
P3 <- The layer on topmost
P2 <- The layer on second-most
P1 <- The layer on bottom-most

If you look at the cake from the top, you only see the topmost layer. Same with this.

Any tile can have P3 set to them on the main tiles, but the solidity tile will actually override that, making any sprite/NPC that stands over it, P3.


For the second question, if you have no layer 3 tiles, set the Layer Priorities on the left-hand box to 0. It's under the LAYERS tab.


I did not think they also influenced

Thanks yakibomb #tb{:DD}
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Forum Index - Sunken Ghost Ship - Forum Graveyard - Super Mario RPG - Priority and Layout Fail

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