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[FINISHED] Level 106: Sky with platforms
Forum Index - Sunken Ghost Ship - Old Contests & Events - Screens Project - [FINISHED] Level 106: Sky with platforms
Pages: « 1 2 3 » Link
Description:

A sky level with line-guides. The main gimmick of this level are line-guided platforms and obstacles like saws and grinders.

Total screens: 14 (hex)
Difficulty: Hard (think world 7 for a 8 world hack).

Notes:

-The sprites on platforms patch is inserted in the base ROM, use that to your advantage.
-Use the tiles in page 4 for cloud fringes.
-Line guides must be inserted via the "add object window" in order to work, not through map16.

Level Info:

*Level number: 106
*Level mode: 00
*Vertical scroll at will
*Music: Here we Go!
*Time: 0000
*Sprite Memory 10
*FG/BG GFX settings: 8 (Rope 3) (Bypassed!)
*Sprite GFX settings: 2 (Mushroom) (Bypassed!)
*BG Scrolling: H: Variable, V: Variable

GFX:

FG/BG
Sprites

Screens:

00 - Green Jerry*
01 - Falconpunch*
02 - Hobz*
03 - PMH*
04 - Najeraldo*
05 - Heraga*
06 - Katerpie*
07 - Erik557*
08 - Shiny Ninetales*
09 - GlitchMr*
0A - white_moth*
0B - Lazy*
0C - Ultrabi*
0D - GlitchMr*
0E - Kenny*
0F - Centipede*
10 - OrphenX*
11 - Aurel509*
12 - Kenny*
13 - Shiny Ninetales*
14 - Luigi_Fan*
Want to take screen 00.

--------------------





Linktree
Claiming screen 6 🤔
gimme 07 then 👌
reservo la screen 10
I'll take 0A

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YouTube | Music

Download

--------------------





Linktree
05 if possible
I just noticed we need to use the mushroom spriteset (2) to have the right graphics for the grounded fuzzies, even if it's bypassed. So if you already have the base ROM, just change it to that.

The change will be applied in the next base ROM anyway.
I'll take any screen.
I have nothing else to say now. Huh...
^ That'll be screen 02
I want 08
Layout made by MaxodeX
2021 TRENO vibe check thread

welp
right now there's a yoshi coin on screen 5 and screen 6 :\
e: and screen 0... can we please remove the yoshi coin on screen 0

e:
pretty simple but it's screen 2
Gotta ease people in >_>
Mushroom in that box. Don't put one on screen 01

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r̲̲̲̲̲̲̲̲a̲̲̲̲̲̲̲̲t̲̲̲̲̲̲̲̲s̲̲̲̲̲̲̲̲p̲̲̲̲̲̲̲a̲̲̲̲̲̲̲̲w̲̲̲̲̲̲̲̲n̲̲̲̲̲̲̲̲

Click to Download

3 notes...
1: Some tiles in the Sky Map16 don't function right. Slopes facing right don't seem to work, and ceilings are standable on top. Odd.
2: Had to use a few custom Map16 tiles to make this screen. You missed some tiles people could use anyway, so I helped you with that. :>
3: I didn't notice this before I gave the .mwl file, but I had a line guide piece left over from working on this and forgot to delete it. It's a very minor fix, so could you do that for me?
I have nothing else to say now. Huh...
14 please.

--------------------
End of this message.
Originally posted by Falconpunch
1: Some tiles in the Sky Map16 don't function right. Slopes facing right don't seem to work, and ceilings are standable on top. Odd.
2: Had to use a few custom Map16 tiles to make this screen. You missed some tiles people could use anyway, so I helped you with that. :>
3: I didn't notice this before I gave the .mwl file, but I had a line guide piece left over from working on this and forgot to delete it. It's a very minor fix, so could you do that for me?

My bad. Here's the fixed map16
Screen works now. You can download the file and use that map16 file to fix the error.
I have nothing else to say now. Huh...
I will take screen 0C

--------------------
~Ultrabi

One day I'll make a layout...
Pages: « 1 2 3 » Link
Forum Index - Sunken Ghost Ship - Old Contests & Events - Screens Project - [FINISHED] Level 106: Sky with platforms

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