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[420] Mushroomwave - FINISHED
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 10th Annual Vanilla Level Design Contest - [420] Mushroomwave - FINISHED
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M U S H R O O M W A V E

Sorry, i'm not a fan of that Meme, but i like Vaporwave, unironicly...

Showcase Video

Here's what i planed for my Level




Yep, almost everything that has to do with Vaporwave. Statues, Beach, Sunset, Palmtrees, Dolphins......
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The pink you're using for your sky is REALLY bright, it hurts my eyes a little. mostly because it's all over the screen.
Maybe try to tone that down a little?
Don't make it darker, make it a bit less saturated.

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Your layout has been removed.
Originally posted by Super Stiviboy
Yep, almost everything that has to do with Vaporwave. Statues, Beach, Sunset, Palmtrees, Dolphins......

Vaporwave loves pastel colors and your level has none of that smh

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yeah that's a very surface level observation of the genre/aesthetic. You might want to delve deeper and do some more research if you want your level to be more authentic. There's a lot more to it than "pink and a big sun"

You'll also need to put a lot more effort into the aesthetics as a whole. I get you just started but those are very empty screens, and for an aesthetic level no real aesthetics on screen is a problem lol
vaporwave is dead meme
Originally posted by Minimay
vaporwave is dead meme


The Songs are still pretty catchy tough
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I would strongly suggest making the shade of pink for the sky more light and pastel, like one of these colors.

Second of all, I would recommend the use of gradients when you make your palettes. For example, the water is all one shade of pink. You can fix that by making the leftmost color darker pink, the right one light pink, and clicking ALT and the two colors together forms them into a gradient.

The FG itself is far too saturated, I would make the dirt tiles a much lighter shade of orange, and the grass a more seafoam green, like this.
Originally posted by GbreezeSunset
Text




Like this maybe?
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Um, it definitely looks better! The foreground grass looks good. Now I would red the dirt tiles so the are lighter and softer. Not brighter, just softer.

Also, the pink water needs redoing, it's too saturated and bright, with no gradient. The red sky looks better, but I still think a softer, more pastel shade of pink or pinkish red would look better. Now, if you're trying to make a sunset, I would really suggest a fake hdma gradient, but fake hdma has to be done particularly well or else it makes the level look worse. I like the statue ideas, but the Mario head statue looks kinda odd, I think you could make statues out of silver goombas and koopas instead. Also, the statues themselves could be a little more silver.
The last screenshot is much better than the other ones, but I'm agreeing with what GbreezeSunset said.

And by the way, if you're actually interested in scoring well, don't let the memes or whatever involved in vaporware dominate completely the level. Make it balanced.

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https://www.youtube.com/watch?v=3xkRkaXPN_A
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Yes i renamed the Level, because not everything is really a Beach

I also released a Video of the first half of the Level
Video
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Originally posted by Super Stiviboy
Yes i renamed the Level, because not everything is really a Beach

I also released a Video of the first half of the Level
Video


Not a bad level at all.

Things i would critisize:
- Try to make the Flashing in the ExAnimated Area a bit smoother. The color transitions are really sharp and i.m.o. eye-searing.
- The Water at the beginning has a similar color as the background. Maybe you want to change the color of one of them so they differ a bit more (i mean, since this a an abstract beach you can keep/the red/pink but maybe you´d like to desaturate one of those colors a bit)
- The partially translucent Mario-Head at about 0:48 is kinda weird i.m.o.
- the black squares at 0:55... wel their discussable i´d say. maybe a better solution for a death-pit could be found, but at least this isn´t an absolutely bad design idea.
- Level-design wise this level is ok i´d say. Nothing outstanding. Not on the plus side, but not on the bad either

Maybe you want to change some of the mentioned points. Good luck with your level.

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Yeah just like Leiras said, you should work more on the color transitions on the second part. Lunar Magic allows up to 256 entries/frames on a ExAnimation slot, so there's no excuse in making it fast ;)

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https://www.youtube.com/watch?v=3xkRkaXPN_A
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GitHub - Twitter - YouTube - Blog - SnesLab Discord
More Screenies

I changed the Pallete Animation in the second room, it still changes colours, but only the outlines of the tiles


the ones that glow red are sprites, and that smiley coin is a Football


New Sublevel

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My Level is done Video of the whole Level
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ill admit, I rolled my eyes at the original screenshot, but man, you did it. This was much better than I expected it to be, and a faithful showing of the vision you clearly had in your head.

Three suggestions I'd offer, since you have time.
- try to put more words and phrases on layer 3 in the outside areas. Having them remain static in the air like that is a little off, it'd look much much better if they had some sort of scrolling to them
- try to smoothen out the exanimation in the later sections. the switch in colours is pretty sudden, I'd try to find a way to smoothen it out to make it look good
- think of a better name for it! Aesthetic Land sounds really stupid, and i guess it represents your level good enough, but Aesthetic Land in Aesthetic world is pretty lame. Try coming up with a real name if you want your level to stand out more on its own merits rather then seeming like a joke.

But yeah, awesome stuff. The auto-scrolling section was my favourite.
Originally posted by Hobz
Text


Thank's for the feedback!

about your suggestions:

I'll try to make the pallete animation smoother

and about the text... Vitor told me not to use too many of those edgy phrases and words, i have to keep it balanced to score well, too many Memes are not good.

and yes, i'll try to change the name, boy it will be hard
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"m u s h r o o m w a v e" would make a nice level name imo.

And as Hobz said, it's nice that you didn't give up in making this faithful to the idea you had in mind. Good levels are rare and people actually willing to improve them is even rarer.

EDIT: what's the name of your level's song, btw ? I love it.
Yeah, too many memes will make it seem dumb. However, the Japanese text in the auto stroller added to the atmosphere. Usually, I'd have maybe 1 or 2 phrases towards the end, maybe in a hidden room, to add to the atmosohere. As is, you kinda overdid it. The aesthetics look pretty great though!
Some palettes look a little funky at some areas but otherwise it looks awesome. I suggest using this song instead though.
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Forum Index - Sunken Ghost Ship - Old Contests & Events - The 10th Annual Vanilla Level Design Contest - [420] Mushroomwave - FINISHED

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