For reals though, this time, I'm making an Abstract-themed level, with the theme being a world of musical instruments, inspired by Band Land from the original Rayman game (Or, I guess you could say a bit influenced by the Desert of Dijiridoos in Rayman Origins, though this isn't a desert).
The gimmick would revolve around mostly Note Blocks, pipes to look like wind instruments, platforms, and Line Guides shaped to look like sheet music.
Screenshots of what I've got so far:
Come help save Super Mario World Central Production 2 here!
Looks fine so far. I like the aesthetics (the background, in particular, is really good) so far, and I can't see anything wrong with the design as well, even if it seems a bit generic so far. The gimmick is interesting, though, so looking forward to playing this.
This looks really great! I love the musical theme, and the FG made to look like piano tiles is especially creative. I'm not sure how well note blocks and kicking chucks would be paired together to not end in frusturation, but I'm sure it can work. The background though looks especially nice.
Looks pretty good so far. The background is pretty impressive. I hope it's using some fancy parallax between layer 2 and 3. Too back it's a vanilla contest but applying HDMA there would make it pretty rad.
The only thing I'd suggest for now is trying to make a more creative foreground just like how you did with the background, specially in the first screenshot which looks the regular SMW foreground except with new palette.
Don't forget to try bringing up some creative sprite changes.
But other than that, good job so far. You're doing pretty good.
RIP my musical themed level that I've been working since day 1
Level's looking good so far, although the visuals seem a bit distracting. Especially those colored notes everywhere. Besides that, it seems like a regular abstract level that doesn't even look that abstract.
A change of scenery is always nice.
I play forum games and draw furries. I'm mostly active on Discord and Twitter.
This looks so amazing!! Really nice visuals, this is an example of a well done aesthetic. Amazing looking, not cluttered, the visuals add to the theme and atmosphere but don't negatively harm the gameplay by getting in the way. Instead, they enhance the gameplay. Really nice job! I hope the level design is really good too, and if it is, I can see this being a really high scoring level.