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[105] Tower in the Gulf
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 10th Annual Vanilla Level Design Contest - [105] Tower in the Gulf
Pages: « 1 »
So I decided to participate in the VLDC this year, cause I didn't last year. I made a level called "Tower in the Gulf", which is mostly an underwater auto-scrolling level with a spike wall behind you. It's also extremely tight, so you better get used to Down+Bing, because without it, it's pretty much impossible. Unless you use cheatcodes. 1 level, 2 sublevels, 1 secondary entrance, 5 dragon coins, 1 midget female turtle, this level is the package if you want 1 underwater castle level. If not, then still play it (even though it's the biggest possibility this will be on the worst map :/)

(also ignore the text on the screenshots, don't really have the best computer ATM, and the screenshotting on this computer is pretty weird.)


Also, I'm gonna need the help of a partner, but just mostly to place coins in the level, add on the patches, fix some technical bugs, add custom music, and create the patch. Again, I don't really have the best computer, so I need someone to help me out here. If you want to help me iron out the flaws, just PM me. Just be sure to be competent in SMW hacking, please.

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Porting music is like walking down a street. Sometimes it goes nicely and sometimes you wANT TO STAB SOMEONE IN THE HEAD DUE TO HOW HARD TH IS IS
Water levels with momentum are cool.
Pages: « 1 »
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 10th Annual Vanilla Level Design Contest - [105] Tower in the Gulf

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