Views: 993,996,958
10 users online: Construct101, Gamet2004, JezJitzu, jirok1, katun24, Misterfan2000, radum, Rykon-V73, underway, Vic Rattlehead - Guests: 50 - Bots: 233 Users: 54,500 (2,072 active)
Latest: achilesx
Tip: Unless you're making a Kaizo hack, don't make Mario die after cutting the goal tape.
Not logged in.
Central Creativity Collab - It's back... again.
Forum Index - SMW Hacking - Works in Progress - Central Creativity Collab - It's back... again.
Pages: « 1 » Link
Hello, and welcome to

Central Creativity Collab

It's collab were you create levels with C3 Resources, and this unofficial contest inspired me to create this.

Anyone can participate here, but first off, rules:


1) You can use only and only resources from C3's threads! Any linked source, be it made for C3 or just mentioned, doesn't matter. Of course tools are exception (How you suppose to insert stuff without them?).
2) You can use any vanilla resource and lunar magic features, but your level don't suppose to be 100% vanilla. You must use at least 2 (not 3 like in contest) C3 resources. You can use as many resourses as you want. (If you can make a good level with all of them)
3) Using a resources that is used by others (I mean claimed by others) isn't recommended. They are not counts as C3 resource if already used by someone. This rule force users to do a search for resources, instead of using "What others found". Good luck!

DETAILS: This part maybe confusing, because of huge packs with stuff and multiple links. Take a look for example at YI soundtrack. it have 35 songs, and each one classified as one recourse. For example one user claimed "Hop Hop Donut lifts" and that means that this source is claimed and it doesn't count as recourse for anyone else, but as long as other sources in this pack isn't claimed, you are free to use them.

Same goes for threads with multiple links. One link = one sourse.
(of course keep in mind "big packs" rule)

4) You are allowed to make level with others.
5) No joke/kaizo levels please.
6) Would be nice if you test level before submitting it. It will save us from troubles in completion and we save time when final testing phase will come.
7) Folder with level you send must include credits with links to sourses you used, making sure you don't break any other rules.
8) You can Post your level here or send me it throught PM. (Or in basement)
9) Don't forget to post your claims here. (Or in basement)


World 1: Grass+Beach

Difficulty: Easy - Normal

World 2: Jungle

Difficulty: Normal - Hard

World 3: Bowsy

Difficulty: Normal - Very hard

Star World:


Huge thanks to Super Stiviboy for them!

And now... Claims!

Claim Things!

Base Rom and resourses. V.1.3

Follow this hack in my basement!

Want to claim Grass 1.


What levels / sublevels?
And what's other recourses you're claiming?
EDIT: Added your claim


I'm currently working on C3 findings list were you can find links to C3 resources, that can be used in this collab (and not only for it, maybe someone'll find usefull what C3's have), for now Fall 2008 (though I forgot were one source I missed) and Spring 2009 are completed.
Also, added more details to rule #3.


I made a level nobody cares about

And updated base rom and other things. Also, added that retry patch because nobody cares.


08:52 PGG Hmm.
08:52 PGG I'd call it...
08:53 PGG Central Creativity Collab.
08:53 RussianMan Hm...
08:53 RussianMan I'll try it out

That's why now it's called like this


Help me, I'm alone

Quick priview of the levels I'm working on:

Room 2

This room is based on Invisible blocks.

Beautiful Bang Random Name

This is generic grassland. Nothing special.

Also have cave part.

Also updated claims and other things.


Wanna claim Bowser's Fortress? No?


And nice levels, man. But where'd you get the Boon GFX from? Oh, no... don't tell me... you stole it from the VIP series?

My Mode 0 guide.

My Discord server. It has a lot of archived ASM stuff, so check that out!

Of course no! I downloaded it from Here. Again, The goal of this collab is to use only resources from C3s.


My level is finally finished: Link



Well, hello, I'm Russ and I'm bumping my collab. First off, I updated claims, so they use Spreadsheet. I scrapped that weird grassland level and started making a new one.

Fire Snake Forest

It's a level that is based on firesnakes.

Explains everything.

And maybe platforming.


Taking STAR ROAD LVL 1 as Level 128, with a custom song and two custom sprites. I don't know where I can claim other things, so I'm going to assume I'm taking MAP16 Page 24, and ExGFX700-707.

Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

Are you a sample porter and wanna help with 100 Rooms of Enemies: The Nightmare Edition? Private Message me or Mellonpizza for details. Expect trading "resources" in exchange. 4 more left.

It all yours!

Originally posted by Daizo
I don't know where I can claim other things, so I'm going to assume I'm taking MAP16 Page 24, and ExGFX700-707.

It's all on the same spreadsheet (under blocks I mean MAP16 tiles/pages).


Another Bump. Yay #tb{:D}

Of course not a pointless one, first off Base Rom have been updated:

I moved to new rom to make PIXI'n stuff work.

And lastly, I even finished level for it. Woah.
Action Palace (Red Switch Palace)

You can also follow this collab in my basement. Riiiiight here.
And that's it I guess. Now, claim something!


Pages: « 1 » Link
Forum Index - SMW Hacking - Works in Progress - Central Creativity Collab - It's back... again.

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2022 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy
  • sm64romhacks