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Mario's Revenge on Kaizo
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Mario's Revenge on Kaizo
Pages: « 1 2 3 »
stage 8

surprise! i didn't show any screenshots because the level doesn't have much of a gimmick and it doesn't introduce any new asm shit

this was prolly my fav level to make so far in the hack
Looking forward to see whatever contents are in your heart
hi just thought i'd mention that progress has slowed down because i've been focusing on other smw hacking related things. might stay paused for a bit longer idk we'll see

i'll leave a couple screenshots

stage 9: sixcorby's heart

sliding is fun




who needs no-mario blocks when you can disable sprite interaction with layer 2
Originally posted by Sixcorby
who needs no-mario blocks when you can disable sprite interaction with layer 2

Exactly. Also your heart has really cool ideas for now. Sorry if that was a pun
That guy who wasted time on making his BLDC level and posted an unfinished and impossible product. Eventually, the host removed the submission and the author of the level deleted the redundant file. Remember, kids, never slack off making your own level, particularly right before the deadline.
Originally posted by Sixcorby
stage 9: sixcorby's heart

fake it's not an endless abyss of suffering and hatred

looks nice my dude. i bet it will be fun to watch when the video comes out :^)
Originally posted by MercuryPenny
Originally posted by Sixcorby
stage 9: sixcorby's heart

fake it's not an endless abyss of suffering and hatred

Yeah same!
uhhhhh yeah if anyone is wondering about this i haven't felt like working on it lately. only about half of the next level is done and although i have plenty of ideas for this level as well as the rest of the hack i just haven't been motivated to design it

i also want to replace fusoya's ass screen scrolling pipes with the updated ghb screen scrolling pipes before designing any more of the levels but that would mean reworking a few sections and reorganizing a bunch of shit within the rom which isn't something i wanna bother with rn lol

sorry my dudes
Okay. I think making kaizo levels with FuSoYa's pipes was easier because there were a lot of fun glitches with them. GHB's pipes are a bit slower (maybe), but they don't cause this big glitchiness. Gl with redesigning sections with scree scrolling pipes nonetheless!
That guy who wasted time on making his BLDC level and posted an unfinished and impossible product. Eventually, the host removed the submission and the author of the level deleted the redundant file. Remember, kids, never slack off making your own level, particularly right before the deadline.
Originally posted by Rainbow Star
GHB's pipes are a bit slower (maybe)

Well there's a faster version of GHB's pipes here
wow, this looks so amazing! especially the walljump tricks.
are you still workin' on this?

--------------------
Remember, today is the tomorrow you worried about yesterday!
Originally posted by yourmotherschoice
are you still workin' on this?

no not really
Shame.
Now that I've seen it's a thing, I'm curious how it'd have turned out.
Well, my big request would be that you remember it exists, and don't write off the possibility of someday feeling like coming back.
Best of luck to ya!

--------------------
Please pardon the eye.
Pages: « 1 2 3 »
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Mario's Revenge on Kaizo

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