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[136] Space Odyssey (Final Version is now disponible)
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 10th Annual Vanilla Level Design Contest - [136] Space Odyssey (Final Version is now disponible)
Pages: « 1 »
Hey, this is my first post I make at the SMW Central!! But what I wanted to show a small video of my level, it has no download yet, because it is very incomplete and many things can be modified, even the theme of the level. But on the stage, it is (or was supposed to be) a space level, that the player many parts of the level will have to have help from the enemies and some objects in the stage to progress, for now, I think it is quite fun If play. Here the video:

https://youtu.be/g5uI1a9zAsQ

The stage currently only uses level 136 (Star World 5) and level 137 (as sublevel), for now, does not use any kind of ExGFX, but has custom music, anything I can improve can quote below (it just does not count the end of the level, this will obviously be modified)

Edit 1: Version 2.0 is finished. Download

Edit 2: Version 3.0 is finished. Download

Edit 3: Final Version is finished. Download

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My hack (Work in progress):

NoALT

Download Waluigi's Wadventure - Demo 2.1 Here
Welcome to the site, Matheus. For what you have so far, this Space level looks very fun to play! I can't wait to see how the finished project will look. I would love to see how well you can interpret the Space theme.

Keep up the good work! #smw{:TUP:}
Come help save Super Mario World Central Production 2 here!
Thanks for the feedback, I'm trying to make the level as fun as possible, other ideas that I plan to put in the level:
-Stones that can fall through the pipes
-Try to place other planets and moons in the background (To match the theme)
-Try to make the goal a star (which neither Supet Mario Galaxy and Super Mario 64)

That's all the level is going to have for now, I'll probably try to find some more ideas for the level. #smw{:peace:}

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My hack (Work in progress):

NoALT

Download Waluigi's Wadventure - Demo 2.1 Here
Originally posted by Matheus2653
Thanks for the feedback, I'm trying to make the level as fun as possible, other ideas that I plan to put in the level:
-Stones that can fall through the pipes
-Try to place other planets and moons in the background (To match the theme)
-Try to make the goal a star (which neither Supet Mario Galaxy and Super Mario 64)

First one will be tricky, if not impossible. I hope to see what you can do with it. The third one can be easily accomplished by replacing the goal sphere with a Star and coloring it yellow.

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Tag (div) was not closed.
Come help save Super Mario World Central Production 2 here!
Not too shabby. Lots of potential lying with those red blocks.

I have one thing to say.
It's important to remember, just because the level takes place in space doesn't mean you should have too much space.
The level is complete now!! You can download it from this link.

Now the level has a name, the level name is space odyssey (If you ask, yes, the level name is based on the title of the bizarre bootleg Mario 4 for Sega Genesis) about the stones that fall from the pipes, had no stone in fact, but several different types of enemies coming out of red skull pipes that neither in the screenshots below:



A very noticeable change from the old video version to the final version is that the turn blocks have been replaced by the "Mario" heads. (Just to show that the chargin chucks really hate Mario, even)



The background was also modified, the old version of the background was simply the same background as the original Star World 5, in the final version has some planets in the background, it is not a very beautiful scenery but nothing that hurt your eyes.



As Falconpunch said, The star uses the goal sphere as the base, but I put a 1F0 tile underneath, to really look like the star is floating in the air.



I think I've already said it all, now get some more screenshots of the level:

 

Video of the level.
Have fun with the level. #tb{^V^}

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My hack (Work in progress):

NoALT

Download Waluigi's Wadventure - Demo 2.1 Here
Looks good! I have a suggestion: For the planets in the background, would it hurt if you added some sort of detail to the blank tiles? Oh, and maybe try editing the background transparency color and try pulling some other sparkles and stars from the Overworld map for some other kinds of stars.

Either way, your level looks great! If you want some aesthetic questions or tips, just let us know.
Come help save Super Mario World Central Production 2 here!
Aesthetically, the level is pleasant to look at. I can't think of any complaints I have about that. However, I think the level's a bit empty in terms of sprite placement; a lot of the obstacles just involve waiting around for stuff. You could spice that up by adding things for Mario to dodge while he waits. I'd recommend maybe using saws or ball 'n' chains - just be careful not to overdo it and make them too annoying to dodge!

Considering it's space, pure black would be awesome for the background color.

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Switch: SW-2766-9108-9399Twitter: @Vine_STYouTube: that ivy guy
Thanks for the feedback, the level will have an update soon, if you want to write something else that I can improve on the level, be free to comment so I can improve on the update. #tb{:)}

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My hack (Work in progress):

NoALT

Download Waluigi's Wadventure - Demo 2.1 Here
Just delete your submission post in the submissions thread.
These threads are not relevant to your submission at all, only the submission post in that thread matters.

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Your layout has been removed.
Thanks for the information, it's not the definitive end of the level, maybe I even dare to finish it, but I don't confirm anything.

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My hack (Work in progress):

NoALT

Download Waluigi's Wadventure - Demo 2.1 Here
I take back what I said, I did a second version of the level today, If you want the link just click here. This level has some level design improvements (Many of them based on feedback and fan judges), I completely removed the boring parts of the level (The waiting parties and some other parts that did not work out), I also put some new obstacles and other changes in general, I'll leave here some screenshots demonstrating what's new in version 2.0.



That's all for now, feedback or fan judges are completely welcome.

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My hack (Work in progress):

NoALT

Download Waluigi's Wadventure - Demo 2.1 Here
New version released !! Space Odyssey 3.0. In this version, has new palette to the foreground of the first part of the level, Bug fixes, dangerous pipes with new graphics, and other small changes, here are some screenshots, comparing version 2.0 (left side) and version 3.0 (right side):



I do not know if it will still have a new version, this will depend on the feedback, have fun!!

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My hack (Work in progress):

NoALT

Download Waluigi's Wadventure - Demo 2.1 Here
Finally the final version of the level was released: Space Odyssey Final Version
There are not many differences from the old versions actually, I just made some small changes, one of the changes was the way to get the 3up moon, before it was only possible to get it by activating the green blocks, now you can get it after collecting all the dragon coins.



This is just one of the changes, thanks to everyone who gave feedback to the level. ^^

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My hack (Work in progress):

NoALT

Download Waluigi's Wadventure - Demo 2.1 Here
Pages: « 1 »
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 10th Annual Vanilla Level Design Contest - [136] Space Odyssey (Final Version is now disponible)

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