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General Discussion
Forum Index - Sunken Ghost Ship - Old Contests & Events - #collab presents #collab - General Discussion
Pages: « 1 2 » Link
first Post anything related to the project here.
ayyy
collab
#collab presents #collab presents #collab
Fourth.

*obscure reference*

...

oh yeah, collab etc.
collab is dead

--------------------
Later.
Would you like to order a Caesar Salad with a bit of everything alongside?
protip make threads for your levels
If my thread gets deleted, I'll say I was just following Noivern's footsteps

to hell
hey when I try to insert a custom sprite it crashes.. not sure why? I'm probably doing something dumb..
You have to use the SA-1 compatible sprite tool. It's in the SA-1 thread but Erik put them somewhere in this forum together (you have to ask for a password, though).

This is even recommend for UberASM as the one in the patches section apperantelly was incompatible with the base ROM.

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Okay, my layout looks ugly.
I'm going to port every sprite to use Jack's SpriteTool when I have time.
Question: do I have to use Yoshi Coins or any other special collectibles?
Yes to Yoshi coins, no to other collectibles.
speaking of yoshi coins, should we have something that makes them worth collecting, other than for 1-ups?
don't go the nsmb route and make it unlock some stupid unfulfilling levels, that's all i can say
I vote we go the nsmb route and use them to unlock bonus levels.
and by that I mean just a set number per level and not some dumb "all coins in a world" bs
Just make my levels the unlockable ones. That way no one will have to play them LOL
Pages: « 1 2 » Link
Forum Index - Sunken Ghost Ship - Old Contests & Events - #collab presents #collab - General Discussion

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