Originally posted by MaxodeX
Level begins alright, it just felt a little slow since the orange platform is a goddamn snail
Welp. I tried my best to keep the player busy. Hopefully that's redeeming enough.
and there wasn't much variety of enemies aside from ninjis and wooden spikes.
That was intentional. I wanted my level to have lots of focus on design elements rather than only on aesthetics. The latter didn't go as well as I expected for me last year.
(although how exactly will Mario get in if he's big??).
It's a normal door. You can get in with big Mario as well. Couldn't make it more obvious because it'd look weird with the chuck.
Started good, ended up really great! Good job
Thanks a bunch!