Yeah before we over-complicate things, let's do one step at a time.
Originally posted by Blizzard Buffalo
Alright, I need to slowly learn step by step...
First of all, how to merge and transparent tilesets.
I also want to add Montys, but the sprite limits doesn't let me.
You're gonna need to download
YY-CHR to any of that. After you've done that, hit these buttons
in order, and then in the same folder as your ROM, there will be a folder called "graphics", and in it, is GFX09, which has the monty mole gfx. Open up YY-CHR and then open up the GFX09 file by just clicking open from file and choosing the GFX09 file. The graphics will look garbled so click 4 BPP SNES under the graphics format tab.
Now, click file and save as, and save this as ExGFX80 or something, and save it in the ExGraphics folder, which will be in the same place as the Graphics one.
Now do the same thing but open up GFX file GFX0E, which is where the ninjis are, and right click and drag to highlight the ninjis, and then press CNTRL + C to copy them. Now, just reopen the old ExGFX80 file you made and paste the nijis in the same location they were in the other folder. This way, you can have nijis and montys in your level at the same time.
As for the fog, click
and uncheck the bypass option, and then click
and change the GFX to Ghost House 1, and add the layer 3 mist. Then, go back and recheck the GFX bypass and change all the numbers back to whatever they correspond to, like for example FG3 should be 16 if you want a regular grassland tileset.