Actually, you can use windowing HDMA to do the spotlight effect. It isn't easy to code it, though. Perhaps just store Mario's location in the windowing HDMA location will do it...
(Of course, the spotlight also needs a form, that might be not so easy to code >_>)
My blog. I could post stuff now and then
My Assembly for the SNES tutorial (it's actually finished now!)
(Of course, the spotlight also needs a form, that might be not so easy to code >_>)
My blog. I could post stuff now and then
My Assembly for the SNES tutorial (it's actually finished now!)