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ASM Projects show-off thread

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Watch out for a n00b

this is a edit for my first sprite and this time, I did a boss of dry bones! :D
here is a vid:

* he has 6 HP
* jump on him will make him be crumbled and jumps a little and goes slightly to the right.
* he is faster at recover himself
* if he has 6-4 hp, he will act like a normal walking dry bones.
* at 3-1 he will throw bones and follow you and reacting it better
* he toss his bones much faster and the bones is faster too
* when killed, he will fall of the screen and you win the level.

I need to do some improvement:
he will damage when he is crumbled.
throw 2 bones at the time, one fast and one slow.
walk faster in normal mode
walk more faster in rage mode.
will not die by cape or star or even eaten by yoshi
you jumps a little if you jump on him

not bad for my first sprite? :3

@metalgearhunter: in bossbattle like this boss :3
otherwise, puzzle xD
I design that dry bones to be in puzzles, not to fight :3
Doing my own ExGFX.
STATUS: Making Wario Land 4 ExGFX beach set










If you take "THE BADDEST HACK I HAVE PLAYED" please say why it sucks ._.'
That's really nice for a first sprite or Boss (they're practically the same)

Good to know there is another person learning ASM. I can't learn it for some reason...

Anyway, I hope you get better at it and just post any new things you come up, even the smallest thing for a new ASM hacker is a big step.
Your layout has been removed.
Thats really impessive i like the way he crumbles as you jump on him :)
Pretty easy to do, but yeah, it can be useful some times. If it would be per level, maybe it could be even more useful.
Originally posted by wiiqwertyuiop
I found a way to replace smw sprites with regular or custom sprites:

This video is proof.

This one is me testing it.

What do ya think?


I'm fairly sure you can already do this with GEMS. What's the status on that sprite tool anyways? I have no clue.
I own a community of TF2 servers!

ASMT - A new revolutionary ASM system, aka 65c816 ASseMbly Thing
SMWCP - SMW Central Presents a Product- tion long name

frog

http://esolangs.org/wiki/MarioLANG
GEMS is incomplete and probably never will be.

If imamelia's new spritetool works anything like GEMS, (which it should, imamelia collaborated with me on the ASM side of GEMS) then it should be able to do that.
Now with extra girl and extra hacker
Originally posted by wiiqwertyuiop

what?

I only see red HDMA effects is that it?
Rocket boots from terraria.

EDIT: Watch this instead: LINK
Is that a patch or a sprite?
Your layout has been removed.
Hey. Haven't sprited in a while but here is a new sprite that I'm working on. There are still a couple glitches, but let me present to you Magica DeSpell from Duck Tales

Link
Check my page http://marioepicjourney.blogspot.com to find more updates about my hack Super Mario: The Epic Journey.
Alright, password menu incoming:

Video

Another thing done for my Castlevania - Dracula X remake.
Originally posted by Ice Man
Alright, password menu incoming:

Video

Another thing done for my Castlevania - Dracula X remake.


It's well done, but it's not a good idea. If there's one thing that should not be copied from the original game it's the password system (unless it's used for some hidden extras only). Saving is superior to a password system, so why go back? Even if you want to recreate the original game as good as possible, this is a feature I wouldn't put into the game.
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
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