Tip: Layer 3 backgrounds and tides disappear when you hit a message box, so unless you apply this fix, plan your level around that. For example, you can add a sublevel without layer 3 at the start/midpoint, and include your message there.
i don't get why remake castlevania and not just play castlevania? either way, i disagree and i like password systems on games. RPGs don't really work well with them, but for platformers it's great. played it a few times? cool, come back where you started. just want to beat the final boss? passwords mang.
plus i always feared my sram data being erased when the battery died. i am so glad there are no more batteries.
I let the picture speak. People who played Castlevania or know it well enough should know what it means. =3
^ This is one of the most impressive things I've seen here in a long time. Really, really, really great work here, Ice Man. Did you draw the character sprite? I assume the BG has some wavy HDMA, too, right?
The character is Nathan Graves from Castlevania: Circle Of The Moon. However, I'm not sure if this will be the final character, since I'm tempted to actually use Richter Belmont from Dracula X, it's just, he's 48 in height and it would be a little bit more complicated to do.
They certainly make alternative boss battles, that's for sure.
Gee, if I can't get the original Stardroids from the Game Boy version of Mega Man V, perhaps I could modify the graphics of your graphics to make something happen. Actually, that's just my way of saying this, Dracula Duck, and others you've created come out in good form. You did do Dracula Duck, right?
-------------------- Your layout has been removed.
No. Dracula Duck was the start of my campaign to make the Duck Tales bosses. The Incan statue in the Amazon could be built with the N00b boss because all he does is jumps and smashes the ground. Magica DeSpell, King Slime, Abominable Snowman and some of the bosses in Duck Tales 2 are more complicated sprites
-------------------- Check my page http://marioepicjourney.blogspot.com to find more updates about my hack Super Mario: The Epic Journey.
Nice work, I thought that the SMG2 flag kept Mario's logo, but that may just be faulty memory...or that may not be possible without freeRAM, I'm not sure if there's a "Midway point passed" part of RAM, but you may want to check that.
-------------------- Eh, sure. Why not? Kaizo hacking doesn't seem too ha-aaaaaaand I broke the ROM.