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Saph and the Great Rebellion *C3 UPDATE*
Forum Index - SMW Hacking - Works in Progress - Saph and the Great Rebellion *C3 UPDATE*
Pages: « 1 2 3 4 5 6 7 8 9 10 » Link

  • will Saph have a fire flower power-up?







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    I'm not revealing ANYTHING about the powerups until later. >:)

  • oh, ok then. i can wait :P







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    Questions:
    1: Can Saph pick up items?
    2: Will the Mario Brothers be allies assisting the Buzzies' army, or will they think that Saph is an enemy and become a Boss? Or, will he not even show up in the game?
    3: Are the rest of the buzzies going to assist Saph and try to get their jobs back?
    4: If there's anyway I could help, I'll help (Doesn't include Hex, or any coding. I'm only good with level design, overworld design, and drawing graphics.). Even if it includes being a tester!
    *Trys to put userbar in sig*

    EDIT: *Trys to put userbar in sig, but doesn't know how*
    Okay, I'll come right out and say it: How do I put the userbar in my sig (I'm only 11/12)?
    copy the code in Parabuzzy's text box and post it in your sig.
    never mind, listen to White Yoshi Egg.

    --------------------
    *WARNING: due to cosmic radiation, Quantum fluctuations, or earth going into sector x79352C, the world may end at any moment. Have a nice day.

    Current Project:



    Status:Complete

    Previous project status: Failed/Quit

    Current Issue

    C++ : fsteam help



    Originally posted by Question
    copy the code in Parabuzzy's text box and post it in your sig.


    I don't see any text box... Maybe I'm just too stupid to see it, but here's the code:



    --------------------


     
    Originally posted by uNkNowN5642
    Questions:
    1: Can Saph pick up items?
    2: Will the Mario Brothers be allies assisting the Buzzies' army, or will they think that Saph is an enemy and become a Boss? Or, will he not even show up in the game?
    3: Are the rest of the buzzies going to assist Saph and try to get their jobs back?
    4: If there's anyway I could help, I'll help (Doesn't include Hex, or any coding. I'm only good with level design, overworld design, and drawing graphics.). Even if it includes being a tester!
    *Trys to put userbar in sig*

    EDIT: *Trys to put userbar in sig, but doesn't know how*
    Okay, I'll come right out and say it: How do I put the userbar in my sig (I'm only 11/12)?


    1.) Yes. Just like Buster Beetle from SMB3, he can pick up items.

    2.) They're not involved. Besides, Saph is still a "baddie", he's just trying to get his job back. he's not really on the Mario Brothers' side.

    3.) Yes. You'll see hoe that's implemented in future updates

    4.) Well, I guess I might lie you beta test when the first demo is ready...
    I will be willing to beta test... For bugs of course (No pun intended)...
    We'll see. I'll make a note of it.

    (Also, to go with the pun, I'm sure you'll find plenty of bugs in it. ;))
    Indeed, I suspect this may end up as the buggiest hack ever submitted to SMWC. Why, I can spot a significant bug in every single one of those screenshots! Even the userbar is buggy!
    Though, glitches seem to be lacking in comparison. :(
    Okay, enouh with the "bug" jokes now. Anyway, I may have an update ready soon.
    Originally posted by Parabuzzy
    Okay, enouh with the "bug" jokes now. Anyway, I may have an update ready soon.


    What's the matter, Para? Are they...

    *puts on sunglasses*

    ...bugging you?

    *throws shades away* In all seriousness, this is shaping up to be pretty good. I can't wait for your next update.
    Originally posted by Gunblazer 42
    What's the matter, Para? Are they...

    *puts on sunglasses*

    ...bugging you?


    Buzz off.

    *nuked*

    Anyway, this hack looks pretty good and unique. Lack of jumping will definitely make it feel different. D:
    fuck yeah meowingtons
    The Eggs of Saear | #extreme | Spade's Gallery of Visual Arts | PM me | My YouTube channel | xkcd | Dinosaur Comics
    I LOVE SHELL SLAM!
    When this is done, I'm so playing it. It looks like fun :)

    --------------------
    bye
    Thanks. And now, it's time for that mini-update, as promised!

    I'm sure none of you expected this. Behold!




    "Hmm... That looks interesting. I wonder what it does?"



    "Ah! Can it be? Wings?"

    That's right, the cape powerup has been replaced with the high-flying Parabuzzy powerup. (Also, please ignore the door in the above screenshots. As I have stated before, it is a test level, and it will not be featured in the final version.)

    With his new wings, Saph can float down slowly from high-up places. Also, if you press the B-button right when you run off a ledge...



    Whoosh! Saph takes off like a jet. It's very exciting. Saph doesn't have to crawl around all the time anymore!



    Hmmm... it looks like that Paper Koopa is cruisin' for a brusin', as Saph is about to dive!

    Also, in case you haven't guessed by now, this hack's GFX are styled after the Paper Mario Series. Here is a sample of some of the GFX that will be used in the final version:



    That's all for now. Thank you, all of you, for expressing such great interest in my project. I will make sure that it lives up to your expectations.
    Well, this looks great :D
    I hope I could beta test, but let me guess: it's too late, no?
    Anyways, I hope we see a demo soon!!
    keep up the good work!

    --------------------


    Check my profile to see the updates of smheroes!
    Too late? What could you mean by that? I'm not even close to finishing the first demo. There's still plenty of time for me to decide the beta testers.
    I love you.



    You know that feeling you get when you see someone using something you made.


    Yeah...

    You made my day.
    Pages: « 1 2 3 4 5 6 7 8 9 10 » Link
    Forum Index - SMW Hacking - Works in Progress - Saph and the Great Rebellion *C3 UPDATE*

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