Banner
Old-School Level Design Contest starts in
1 DAY, 18 HOURS, 50 MINUTES AND 13 SECONDS
Views: 890,852,461
Time:
21 users online: AppleBoy54321, chickaDEE Magazine, codfish1002, Cornerstone01, Darkguii, Gamma V, Hooded Edge, K.T.B., Katrina, lordkronos100, MercuryPenny, MrDeePay, muzzl, ocked, quietmason, Redwykelz, Segment1Zone2, soapedstone,  Stivi,  Teows, yv64n - Guests: 76 - Bots: 60 Users: 49,954 (2,327 active)
Latest: sandragon13
Tip: If you set the upper tile of the door to act like the lower tile, two-tile-high doors can be entered even while riding Yoshi.
Not logged in.
Saph and the Great Rebellion *C3 UPDATE*
Forum Index - SMW Hacking - Works in Progress - Saph and the Great Rebellion *C3 UPDATE*
Pages: « 1 2 3 4 5 6 7 8 9 10 » Link
Well, what can I say? You've made the best looking SPM tileset around. I figured it would be a perfect fit with my other Paper mario graphics. Hats off to you. :D
ME WANT PLAY!
*adds saph and the great rebellion supporter to footer*

--------------------
Flopping Cheep-Cheep Forever!don't mess with the 'wigi man!

Thanks X 9000 (Any memes and the user will be shot) to WhiteYoshiEgg for fixing my layout!
link
also a link
ZOMFG GUESS WHAT THIS IS?!? 0.o
There are three things though about my SPM GFX.

1. I have always thought that Scratch made a much better FG. A mixture of my GFX and his would look awesome.

2. You forgot the math crap in the clouds.

3. The BG color needs to be a tad lighter.
"Math Crap" XD

Anyway, I remembered it, it's just that the screen is scrolled down a bit in that shot so it's not visible. I'll probably changed the INIT position so that it won't be out of sight like that. As for the BG color, I was thinking the same thing. I'll probably modify that soon.

Also, I downloaded scratch's sets as well. For lineland road, i actually prefer yours over his in my opinion. I AM, however, going to use his gloam valley, among other things.
Wow, this looks truly amazing. It takes a far different approach from your usual Mario hack. I've never seen anything like this before, and I am highly excited to try this out. Great job Para, and I can't wait for a demo release^^
Very cool stuff, bro! Sorry my response is a tad simple, but rest assured, I'm thrilled.

--------------------
Heh heh heh, don't worry, I know you like it. I've already shown you in real life, so it's not like this update was a surprise to you or anything...
oh WOW. This is gonna be a superb hack. Buzzy beetles were always cool and now it's going to be possible to play as one. How long are you planning on making it? ie. number of worlds or levels.

--------------------
Scratch himself like my FG better than his, but I really don't see why.

I'll still like his better.

Very, Very cool smw hack...
I WANT PLAY!!!................Now.

--------------------
Can I beta test? PLEEEEZE?
when is it coming out as a demo?

--------------------
Who knows what post number this is?
In awhile. Right now I'm suck on these 2 custom blocks that are essential to the hack, but are refusing to work right now. D:

Once I get the working, I'll be able to work on other parts of the hack and eventually get a demo out there.
what are they

--------------------
Who knows what post number this is?
Maybe my upsidedown triangles?
I know that he can't get them to work.

--------------------
<blm> zsnes users are the flatearthers of emulation
This hack looks very original and awesome. I can't wait for the demo.

I'm greatly looking forward to seeing how you're incorporating saph's abilities into original puzzles etc.

I wish you the best of luck.

--------------------
Oh, wow! That's bloody awesome!! A Mario hack where you can't jump? This has me all kinds of interested. I'd love to see how this plays out.
Originally posted by Alcaro
Maybe my upsidedown triangles?
I know that he can't get them to work.


Nah, that's not it. (Althought those HAVE been giving me a couple of problems...)

I actually have had some difficulty with 2 very important custom blocks. These 2 blocks are very essential, as they handle Saph's wall-running ability. If anyone competent in ASM would like to try and help me out, just send a PM. I would most appreciate it. ._.;;
Just a heads up, that I've almost got all the techinical stuff out of the way, so I'm able to focus more on levels now. :D

Expect a demo by the end of the month, if all goes well...
I really like how this is going, and I can't wait for a demo. Keep up the good work:D
Pages: « 1 2 3 4 5 6 7 8 9 10 » Link
Forum Index - SMW Hacking - Works in Progress - Saph and the Great Rebellion *C3 UPDATE*

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks