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[FINISHED] Level 109: The Bros.
Forum Index - Sunken Ghost Ship - Old Contests & Events - Screens Project - [FINISHED] Level 109: The Bros.
Pages: « 1 2 »

I tested this level, and it has many weird things.
1. Bomb bro's bomb doesn't working. It won't explode.
2. Mario will have Yoshi on my screen, but this part is tricky. You can't keep Yoshi unless you know a glitch here. When Mario is riding Yoshi, if you're touching the shell bro, Yoshi will "fly" up. Now you can keep Yoshi

3. Even though you can do that glitch, but this level doesn't want you to keep Yoshi here:

4. Important thing: This level is long, but the time isn't. You won't have enough time to play.


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Click here to check out my CLDC entry (video)
Layout by Koopster
Quote
3. Even though you can do that glitch, but this level doesn't want you to keep Yoshi here:


I didn't know/forgot that yoshi is a thing in this hack, so I should update my screeny.

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I'm not sure what's the issue with the bomb bro. I'll make some tests later.

Originally posted by PMH
2. Mario will have Yoshi on my screen, but this part is tricky. You can't keep Yoshi unless you know a glitch here. When Mario is riding Yoshi, if you're touching the shell bro, Yoshi will "fly" up. Now you can keep Yoshi

I'll see what I can do about it. Probably replace the vine with a cloud.

I just tested the level as well and found more stuff.

General issues:

-The level has a lot of powerups in the second half and very few in the first half.
-The level doesn't have a midpoint. It should be added arround screen C.
-Boomerangs were edible by Yoshi, I fixed that.

Minor issues:

-Fixed a wrong corner tile in screen 01.
-Made my screen slightly easier.

Specific issues:


You can't see the ground here.


If you don't jump at the right time, this shell bro can catch you off-guard. You can barely see it from below so it's hard to tell the shell is comming.


You have to be super fast here, if the bros jump down, can't dodge them.


The bomb bro killed itself.


If I get hit here, I can't continue.


Blind jump into lava.


That guy did the job for me. I might as well remove the bros and place the midpoint here. Although since the last 5 issues came from the same screen, I'd rather let Ultrabi remake it.


Here I was supposed to press R to reveal the shell bro so its shell can hit the block. Even if it's hinted it's a bit counter-intuitive. What do you guys think, should I let it be or change it?


The day the bros colided. Also, those two areas are really hard, especially the first one.

I'll be waiting for answers about Ultrabi's and RussianMan's screens. In the meanwhile I'll work on the other issues.

edit: if you want to submit a fix of your screen yourself, you can do so as well.
I'm just gonna talk about my screen because that's what I know.

Originally posted by Najeraldo

You have to be super fast here, if the bros jump down, can't dodge them.

Actually you're not supposed to kill the upper bros, you're just supposed to jump on the question block after they come down, unless you have a fire power, alternatively you can wait for them to come back to the top blocks.

Originally posted by Najeraldo

The bomb bro killed itself.

Going to fix this.

Originally posted by Najeraldo

If I get hit here, I can't continue.

I'm not sure how to fix this without making it overly easy, probably I'm going to add another mushroom over the row of breakable blocks.

Originally posted by Najeraldo

Blind jump into lava.

The coins were supposed to indicate you that there's something there.

Originally posted by Najeraldo

That guy did the job for me. I might as well remove the bros and place the midpoint here. Although since the last 5 issues came from the same screen, I'd rather let Ultrabi remake it.

Please remove this shell bro.

I don't think I'm going to fully remake my screen (this is one of my favorites) but I'll post a fix of only two parts, I've beaten this screen in one attempt with the small mario, so it isn't that hard.

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~Ultrabi

One day I'll make a layout...
Originally posted by Ultrabi
Actually you're not supposed to kill the upper bros, you're just supposed to jump on the question block after they come down, unless you have a fire power, alternatively you can wait for them to come back to the top blocks.

I tried that, but it's still to intense, especially if you compare it to the rest of the level.

Quote
I'm not sure how to fix this without making it overly easy, probably I'm going to add another mushroom over the row of breakable blocks.

You can replace the turn blocks with throw blocks.

Quote
The coins were supposed to indicate you that there's something there.

That's not something you can guess easily if you don't know there's lava below though.
Just fixed the "suicidal bomb bro" and the turn blocks but not the rest, I don't think it's needed.

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~Ultrabi

One day I'll make a layout...
I removed the blind jump, because nobody is going to guess those coins indicate a lava pit. I'm keeping the hammer bros for now, but I might remove them later.
Also, I tested the level again and did a few more changes.

Here is the updated level for anyone who wants to play it. Feedback is still welcome.
Can you please add the wall patch of grass on the grass where it should be the lava, because I don't think it's needed to make a whole new .mwl file for this:



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~Ultrabi

One day I'll make a layout...
Alright, added.
Pages: « 1 2 »
Forum Index - Sunken Ghost Ship - Old Contests & Events - Screens Project - [FINISHED] Level 109: The Bros.

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