First of all, don't ask why that specific name. There isn't a reason.
Boppolo is a kaizo hack made with the intention to be a bit harder than the original kaizo in term of difficulty, but still beatable by using only savestate, and maybe without them, but I'm not good enough to actually test this. Levels will be of various length, but with the multi midway point still fair. How many levels, I don't know right now, we will see.
So, that's said, what I've done so far
Mind refresher
The only level that right now has a name, I tried to make a level using almost only thing from the standard sprite category. Could be a potential first level, depending on what other level I will produce.
In the last part, where I launch the shell right after exiting the pipe, you must not proceed further than that, or an autoscroll trap is activated.
Level based on layer 2 and bomb
(There isn't actually much to say, without showing it trough a video, will do that in the near future)
No jumping! Probably done and redone in much other kaizo hack, but personally never experimented with this gimmick
A shell and a blue koopa, wonder what should I do
Also, there are quite a bit of falling rocks trough your way
(Note, you are actually swimming down and going on the platform)
Yellow koopa that is required later.
That's it for now, I hope you like it and also I hope to be able to finish this project soon or later
Boppolo is a kaizo hack made with the intention to be a bit harder than the original kaizo in term of difficulty, but still beatable by using only savestate, and maybe without them, but I'm not good enough to actually test this. Levels will be of various length, but with the multi midway point still fair. How many levels, I don't know right now, we will see.
So, that's said, what I've done so far
Mind refresher
The only level that right now has a name, I tried to make a level using almost only thing from the standard sprite category. Could be a potential first level, depending on what other level I will produce.
In the last part, where I launch the shell right after exiting the pipe, you must not proceed further than that, or an autoscroll trap is activated.
Level based on layer 2 and bomb
(There isn't actually much to say, without showing it trough a video, will do that in the near future)
No jumping! Probably done and redone in much other kaizo hack, but personally never experimented with this gimmick
A shell and a blue koopa, wonder what should I do
Also, there are quite a bit of falling rocks trough your way
(Note, you are actually swimming down and going on the platform)
Yellow koopa that is required later.
That's it for now, I hope you like it and also I hope to be able to finish this project soon or later