Hey. There is many new Methods.
1. Resampling and Tuning the Quality Options
Code"PCM1.brr" $00 $00 $7F $01 $EA - (o4 c) 8000Hz Very Low Quality
"PCM2.brr" $00 $00 $7F $02 $A5 - (o4 c) 11025Hz Low Quality
"PCM3.brr" $00 $00 $7F $02 $DF - (o4 c) 12000Hz Easy Quality
"PCM4.brr" $00 $00 $7F $03 $D4 - (o4 c) 16000Hz Normal Quality
"PCM5.brr" $00 $00 $7F $05 $47 - (o4 c) 22050Hz Standard Quality
"PCM6.brr" $00 $00 $7F $07 $A8 - (o4 c) 32000Hz High Quality
"PCM7.brr" $00 $00 $7F $0A $8B - (o4 c) 44100Hz Perfect Quality
- The BRR Memory Quality Option Works?
Code
8000Hz 4,502 bytes per Second (4.39KB)
11025Hz 6,203 bytes per Second (6.05KB)
12000Hz 6,752 bytes per Second (6.59KB)
16000Hz 9,002 bytes per second (8.79KB)
22050Hz 12,404 bytes per second (12.1KB)
32000Hz 18,002 bytes per second (17.5KB)
44100Hz 24,806 bytes per second (24.2KB)
The Limit of BRR Size is 55KB+ (C700) Because There is SPC ARAM Limitation and uses 7KB? for MISC and SFX.
In AddMusicK V1.1.0 Beta Support to TrackMusic. Because Is not inserting MISC and SFX and The Limit of BRR Size is 60KB+.
- The Maximum of Length of BRR Quality (AMK v1.0.5)
Code
8000Hz 54,024 bytes per 12 Seconds Limit
11025Hz 55,000 bytes per 8.5 Seconds Limit
12000Hz 54,016 bytes per 8 Seconds Limit
16000Hz 54,012 bytes per 6 Seconds Limit
22050Hz 54,577 bytes per 4.4 Seconds Limit
32000Hz 54,006 bytes per 3 Seconds Limit
44100Hz 48,172 bytes per 2 Seconds Limit
- The Maximum of Length of BRR Quality Using Stereo divided by 2
Code
8000Hz 27,012 bytes per 6 Seconds Limit
11025Hz 27,500 bytes per 4.25 Seconds Limit
12000Hz 27,008 bytes per 4 Seconds Limit
16000Hz 27,006 bytes per 3 Seconds Limit
22050Hz 27,288 bytes per 2.2 Seconds Limit
32000Hz 27,003 bytes per 1.5 Seconds Limit
44100Hz 24,086 bytes per 1 Seconds Limit
2. Using The VST Plugin on OpenMPT (If Don't have FL Studio)
First Open OpenMPT, Click to "New Song" or Tab "New > Song".
Now Go to Tab "View > Plugin Manager" Then Click "New Plugin" and Select the C700.dll. and Click "Put in FX01"
Go to "General" Bar and you can see the "Plugins" here and Select "Edit".
And Here we go! C700 Plugin Window Is Here.
Uhhh... The VSTi Volume is too low.
Solution. Turn up the VSTi Volume at Higher.
Sounds Normal or Loud
3. BRR Sampling with 2Ch Stereo Support.
A lot of people wanted a BRR File with Stereo Sound?
That is not.
There's an excellent trick for you.
A) Drag n Drop the WAV File to Audacity.
B) Click the tab below inside the audio track, and select split for stereo.
C) Select a left track and export selected to WAV and select a right track and export selected.
E) Open OpenMPT, Click to "New Song" or Tab "New > Song". Go to "Samples" Bar and Drag n Drop the "LeftChannel.WAV" to OpenMPT.
F) Then Right click in the Waveform and select "Convert to Mono > Left Channel" then "Resampling".
!!! Very Important See Top at the "The BRR Kilobytes divided by 2 to use Stereo" !!!
G) Click to Floppy Disk Icon "Save Samples" inside the "Samples" Bar, Export To Wav. (LeftBRR.wav)
H) Drag n Drop the "RightChannel.WAV" to OpenMPT.
I) Then Right click in the Waveform and select "Convert to Mono > Right Channel" and then "Resampling"
J) Save to WAV Again (RightBRR.wav)
K) Go to learn the Method 2
"Using The VST Plugin on OpenMPT"
L) Convert 2 WAV Samples To BRR
M) Copy or Move the "2 Channel BRR Files" in Samples Directory of AddMusicK
N) Open Notepad and Copy and paste this code.
Code#amk 2
#samples
{
"L.brr"
"R.brr"
}
#instruments
{
"L.brr" $00 $00 $7F $0A $8B
"R.brr" $00 $00 $7F $0A $8B
}
w255 t20
#0 v255 @30 y20
c1 / ^1
#1 v255 @31 y0
c1 / ^1
O) Save the TXT and Test it.
And This is the final result
Using for Nintendo Presents Logo