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Disable Side Exit in Sublevels

The main level uses the Side Exit sprite, and it works fine, but the effect carries over to sublevels. Is there a way to disable the sprite when going to sublevels?


If you use UberASM, you can just run this on the level you want to disable the side exit in:

Code
init:
	STZ $1B96
	RTL


As far as I know, there's no way to force it to reset without ASM.

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