Mario Kart DS
The only thing I like about this one is the Mission Run mode, and how easy it was to get going with the multiplayer modes compared to previous titles in the series.
Everything else was inferior to its predecessors in pretty much every way... particularly the AI, which are pathetically easy to beat due to the broken physics (caused mostly by how rushed the development cycle of the game actually was). The design of the game is all over the place too - if you look at several tracks in the game you'll notice they're literally Double Dash tracks with maybe a single turn or two changed. The most blatant example is DK Pass in my opinion:
DK Mountain from MKDD
Donkey_Course (Test/POC) from MKDS Proto
DK Pass from MKDS
Anyways, a couple of other honourable mentions, one of which has a very personal reason behind why I can't stand it:
- Touhou: The community is toxic. I don't think I've met a Touhou fan I genuinely got on with as pretty much all of them seem to be of the same disposition: part of a Twitter/Discord elite that pushes out anyone with a different opinion to them (which seems to cross over well with the 'modern Nintendo modding' communities and '2000s computer aesthetics' communities, pretty much every person in any of those seems to always know someone who is prominent in the other.)
Let's just say I've been booted universally from all those Touhou and Computer Aesthetic communities back in 2017 with no chance of return, for some pathetic drama surrounding a bunch of ex-friends who were nice to my face, then spat behind my back while glorifying sexual behaviour on their Twitter profiles. Things that happened after that I did mainly due to my own habit of self-defeating behaviour didn't help either in this regard, everyone hates me now though lol.
One rule for one, one for another, heh?
- Smash Bros: Can't stand the game, can't stand the hype around it, can't stand seeing it plastered in my face when I don't want to see it. I only ever played Brawl non-seriously and never cared about it much.