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2017 Old-School Level Design Contest (Discussion)
Forum Index - Sunken Ghost Ship - Old Contests & Events - 2017 Old-School Level Design Contest (Discussion)
Pages: « 1 2 3 415 16 » Thread Closed
Am I even supposed to write something other than 'discuss' here
hina is ded
First, good luck chumps.
User: Hinalyte / ID: 1553 ~ loading kotori.css
erik is ded

this contest is canceled
"You're not allowed to utilize unintended behavior and glitches in your level design directly. This includes glitches the player has to perform at will, such as block duplication and walljumps as well as glitches you as the designer can utilize, such as tile 1F0 and similar, the fake water glitch, line guide warping, etc."

Someone has to bring this up. This is not that vague, but still kind of vague.
If you have to ask about something, don't do it.
Flying fish are okay.

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Your layout has been removed.
Is there any limit of sublevels inside 1 level?

Would this be acceptable? Using mines like this?
So it's like Vanilla Level Design Contest.
Except it's actually vanilla, right?

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Today unhappy,don’t worry,because tomorrow will be unhappy too

Cooking Mama did nothing wrong!

Oh, so you want me to tell you about my recent crimes? Hm... I've downloaded a ROM for a game I don't physically own and pirated some music.


i'm so joining this
Originally posted by Galaer
Is there any limit of sublevels inside 1 level?

No, but if you go completely overboard to the point of your level simply not fitting into the collab alongside other levels, it will have to be cut.
So keep it reasonable! VLDCX grants each user 7 sublevels, so with the expected lower turnout of this contest that should be fine. You can go over 7, but at some point it'll get risky.

Originally posted by Agent Q

Would this be acceptable? Using mines like this?

Yeah, that looks completely fine to me.
The rest of the level doesn't, but I'll just go ahead and assume that it's a WiP. If it were to stay like that you'd lose points for presentation.

Originally posted by Y.Y.
So it's like Vanilla Level Design Contest.
Except it's actually vanilla, right?

Yeah. It's just a loooot more restricting than any other contest we've had.

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Your layout has been removed.
at least now I dont actually have to be creative to make levels and all I have to do is just edit Yoshi's Island 1 while pasting random shit

still aint gonna do it tho #wario{>:|}

btw yes its joke
Layout by Mathos
Finally, I'm very expectant

One question: nothing was mentioned in the rules about the submission format, but I assume that submitting a .mwl is a valid format (by common sense)
Huh I recall adding it to the rules... yeah, submit a bps patch along with every level file in a .zip file.
i hope i make a good level this time

I didn't read anything about the overworld in the rules, so I just want to be clear if there are restrictions on that.
Originally posted by Paperdomo101
I didn't read anything about the overworld in the rules, so I just want to be clear if there are restrictions on that.

Yes, don't bother making one.
As with every level contest we've ever had, it won't be judged.
If you absolutely have to make one for god knows what reason, don't use external graphics files or anything whose equivalent is banned in levels I guess.

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Your layout has been removed.

Ok, thanks.
#wario{O_o} I DIDNT KNOW THIS HAD ALREADY BEGUN
I'm going to make a castle level as usual because those are like the only kinds of levels I actually enjoy making.
I'm not really sure if I'll actually be able to enter this due to Exams and Summer plans, but hey I'm looking forward to seeing what you all can put together for this thing! I liked the idea of the contest, so hopefully these restrictions can spawn some creative levels. Good luck!
Pages: « 1 2 3 415 16 » Thread Closed
Forum Index - Sunken Ghost Ship - Old Contests & Events - 2017 Old-School Level Design Contest (Discussion)

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