Everything up until the true final stage is complete. Figured I might as well give people a chance to play since I generally want to do non-hacking activities during summer break. Even tho people like the videos and think it looks fun, I figured it couldn't hurt to offer beta-testing anyway.
Current length: 17 or 18 exits, 12 levels (13 if Bouncer counts)
Difficulty: Hard Kaizo
Playlist of videos
-Split-second pause before dying, and during that pause, the status bar disappears
-Wall-jumping, particularly in areas that use sampled music, can cause sound glitches
-Yoshi sometimes falls straight down when you jump off him even while leaping, tho spin-jumping on and off beforehand while on the ground seems to correct that
-Inexplicable lag during the line guide and clapping Chuck segment of 'Thou Shalt not Jump'
-Music doesn't reload upon exiting 'Bouncer'
--------------------Legacy custom music
How am I so creative? I think taking walks might have something to do with it.
Every single level of every single ROM hack I've ever made is easier than Ultra Necrozma.