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Mario Must Die 3 demo
Forum Index - SMW Hacking - Works in Progress - Hack Testing - Mario Must Die 3 demo
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Everything up until the true final stage is complete. Figured I might as well give people a chance to play since I generally want to do non-hacking activities during summer break. Even tho people like the videos and think it looks fun, I figured it couldn't hurt to offer beta-testing anyway.

Current length: 17 or 18 exits, 12 levels (13 if Bouncer counts)
Difficulty: Hard Kaizo

Playlist of videos

Known issues:
-Split-second pause before dying, and during that pause, the status bar disappears
-Wall-jumping, particularly in areas that use sampled music, can cause sound glitches
-Yoshi sometimes falls straight down when you jump off him even while leaping, tho spin-jumping on and off beforehand while on the ground seems to correct that
-Inexplicable lag during the line guide and clapping Chuck segment of 'Thou Shalt not Jump'
-Music doesn't reload upon exiting 'Bouncer'

Legacy custom music

How am I so creative? I think taking walks might have something to do with it.
Every single level of every single ROM hack I've ever made is easier than Ultra Necrozma.
please repair the MMD3 download link
where download is again Appear
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Forum Index - SMW Hacking - Works in Progress - Hack Testing - Mario Must Die 3 demo

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