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Level 10B: The Ghost House
Forum Index - Sunken Ghost Ship - Old Contests & Events - Screens Project - Level 10B: The Ghost House
Pages: « 1 2 »
Description: A regular ghost house level. You can use fake walls, blocks and floor (take them from page 4 of map16) and fake doors from the last page of the sprite list. Don't place fake floor directly above a pit, that's not cool.

Note: Boo blocks don't work properly in the base ROM.

Difficulty: No difficuly setting, don't go kaizo though.

Level Info

*Level number: 10B
*Level mode: 00
*Vertical scroll at will
*Music: Ghost House
*Time: 0000
*Sprite Memory: 10
*FG/BG GFX settings: 5 (Ghost House 1)
*Sprite GFX settings: 7 (Ghost House)
*BG Scrolling: H: Variable, V: Slow
*Total Screens: 1F

Screens:

00 - Shiny Ninetales*
01 - PMH*
02 - Heraga*
03 - LucasRCD*
04 - Najeraldo*
05 - LucasRCD*
06 - Najeraldo*
07 - LucasRCD*
08 - GlitchMr*
09 - Najeraldo*
0A - PMH*
0B - SwagAssMustafa*
0C - Najeraldo*
0D - Alex119098*
0E - Najeraldo*
0F - Ultrabi*
10 -
11 - Shiny Ninetales*
12 - Green Jerry*
13 - The Koopa Resistance*
14 -
15 - Carld923*
16 - Alex119098*
17 -
18 -
19 - Carld923*
1A -
1B - MasLak*
1C -
1D - Shiny Ninetales*
1E -
1F -

Screen Order:

00 - 04 -> 05 -> 07 -> 06 -> 08 -> 0A - 0C -> 09 -> 0D - 1F

- Means the player will go straight until the next listed screen.
-> Means the player has to use a door to access the next screen.
gogogogogogoooooooooooooo

I want 00 fam

I'll take 01

--------------------
Click here to check out my CLDC entry (video)
Layout by Koopster
I guess I'll take screen 03, then.
A change of scenery is always nice.

I play forum games and draw furries. I'm mostly active on Discord and Twitter.
Taking 0F

Done:


Maybe I will make another screen, this one isn't too good.

--------------------
~Ultrabi

One day I'll make a layout...
Taking 12.
Edit: done

Link

--------------------




YouTube
Done

15 and 19 are taken and done.



link

--------------------
Made you look. Now Breath Manualy.

Before anyone claims screens 04 and 06, I have some sort of announcement/update to make:

This is what screens 03, 05 and 07 look like. I have a request to whoever claims these screens: For screen 04, you can design it as you normally would, but it should have a door that leads to screen 05 (use secondary exit 28, as I'm already using 25, 26 and 27). Whoever claims screen 06, however, should put a door that leads to screen 08 (use secondary exit 29, the person that designs it needs to take the secondary entrance into account), so the level can then finally proceed as normal.

Link to the MML containing almost all of the complete screens so far: LINK

I hope I've been clear enough with this. This level is coming out really nicely as well.

naj edit: updated the mwl file
A change of scenery is always nice.

I play forum games and draw furries. I'm mostly active on Discord and Twitter.
Use this thread from now on for secondary exits.

I updated the mwl in Lucas' post to include Carld screens. I also made secondary exit 28 lead to screen 05 as he stated in his post instead of 10B.

In other news, the boo blocks are broken and standing on them hurts you. I tried to insert the disassembly and they do the same. I'll keep looking for a solution, but if anyone knows how to fix it, it'd be greatly appreciated.
I made the two screens Lucas mentioned in his post




mwl file
map16
Taking screen 13.

--------------------
*everything stops*
Yeah, that's me. You're probably wondering how I got into this situation...
*cut to next post*
Screen 13 is finished.



The .mwl file.
Important for the person making screen 14:
The top two tiles of wall on the right are a fake wall, so put something there.


--------------------
*everything stops*
Yeah, that's me. You're probably wondering how I got into this situation...
*cut to next post*
Another screen because I can

And another one because I can and because this level is spooky


Sorry, I'm very busy. I can't do my screen so please someone do it for me. Thanks

--------------------
Click here to check out my CLDC entry (video)
Layout by Koopster
I made screen 08 for the Ghost House. Inspired a lot by Super Puzzle World series of ROM hacks.

http://bin.smwcentral.net/u/9410/Letters.mwl



--------------------
Legacy ports zip (now that those went down because Dropbox)
I'm free now. Give me screen 01!
Edit: It's done. Download
I also made a map16 tile, and it will hurt you. You must set the BG2 to 11 to use this tile.Download the map16 tile
There are 2 reset doors in this screen, which is the door with a boo block above it. And there's also a fake door (it isn't a ghost door, it acts like tile 25)

Hmm, I saw this and wanted to try and contribute. I'll claim screen 16.

I would like to claim another screen: 0A
Edit: Done. Download
I made an another map16 tiles. They are: tile 1F0 with outline, fake wooden block, the brick and the "light bulb" or whatever you call it. Download



--------------------
Click here to check out my CLDC entry (video)
Layout by Koopster
Pages: « 1 2 »
Forum Index - Sunken Ghost Ship - Old Contests & Events - Screens Project - Level 10B: The Ghost House

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