Welcome to my (again) rushed booth, where I'll display some ASM stuff I've made. I'll also take ASM requests, like last year.
Shell-Collectable Coins and Dragon Coins
I added support for thrown Goombas, Mecha-Koopas and Bob-Ombs; the ability to collect brown blocks turnt into coins, SA-1 compatibility.
Nintendo Presents Fadeout
Makes the Nintendo Presents logo appear in a fancy manner.
Kicked Koopa Shell
This spawns a Koopa shell in a kicked state.
Custom Colored Bouncing Winged Koopa, Alternates Between Height
A koopa which bounces alternating between a high and a low jump. The coolest part (and the reason why this took 90 years to finish), it comes in a custom color! (Palette F by default, I recommend not changing the row to something other than E or maybe 9).
Ledge-Dwelling Mega Mole
A Mega Mole that behaves like sprite 5E, the ledge-dwelling monty mole.
A football that flies. When stomped, it will become the original game's football.
A dry bones that jumps like a green parakoopa. The extra bit configures the jumping pattern. The extra property byte 1 sets what dry bones to spawn when stomped on.
Super Mario Advance 2-Styled Yoshi Blocks
Gives you a different Yoshi color from the block depending on the powerup status and unblocked Yoshis. The yield (when all are unlocked) is random for small or big, red for fiery and blue for caped. When a ceratin color is not unlocked, it resorts to RNG.
Title. Unlike a normal boo though, this one will never stop following you
Flyin' Mega Mole
you guys are crazy
A Mega Mole which flies! Includes two variants: one keeps flying horizontally forever, while the other emulater the red flying koopas.
A muncher that will explode on ground (or ceiling) contact. The silver P-Switch behavior is identical to that of a normal muncher.
More Predictable Hammer Bro
A Hammer Bro that spawns hammers without horizontal speed, making it more of a timing obstacle than random.
A rex that slides in a similar fashion to a blue shelless Koopa.
|Jumping Parakoopa, alternates height||Done|
|Fade-In Nintendo Presents||Done|
|Spinjump from A to R or A||Done|
|Ledge-Dwelling Mega Mole||Done|
|Flying Dry Bones||Done|
|SMA2 Yoshi Block patch||Done|
|Boo that shoots fire||Done|
|Flying Mega Mole||Done|
|Hammer Bro with pattern||Done|
|Sprite Despawner||Not Started|
|Block that Heats Up||Not Started|
|Elite Goomba||Not Started|
|Modify SMW health bar||Not Started|
|Better Panser||Not Started|
|Spider Sentry||Not Started|