NOTE: Long post.
There are A TON
of issues. Mostly Graphical issues.
1st off, why you disabled running with X button? Why you must press Y button for it? It's confusing, I had to use fast forward untill I realized that you can do it with Y button.
Ok... let's get into 10000000 graphical issues.
Title screen. Ouch! I know, you're not GFX guy... but seriously, you need some guy who are better at GFX. Font and characters looks ugly. Only thing I like here is "Paper Mario: The Plazma Star" part. And star itself.
What mean this blue square on those houses?
Miscolored Luigi from SMB2. No comments.
Weeee! I messed up player's swimming frame!
Some weird tile mess and palette issues.
This game is weird... those 2 things say same thing. What that even means?
Bad palette strikes back.
(With Bad Palette)
Were are candles?
I can go over here
This enemie is really weird, when you jump on it, it continue bouncing a few more time. You can still interact with it and even get 1-ups! (Thought, I'm not sure if those exist in this game)
And also, another cutoff.
I can't complete castle. I can't find keys for those rainbow locked door in those 2 sections after first one.
To fix this, apply This
1st Part was plain, but castle looks much better and actually have some neat level design. One thing. Turns out this hack have timer, but it's invisible! I got "Time Up" in this level.... I only got 1 HP loss because of this. If you'll die, music'll still be sped up.
Also, I can just farm those Yellow mushrooms by reentering pipe with it. Also... were's goal???
When I jump on those "Koopas", goombas appears
Hey, look ma! I found cutoffs!
I have no idea why those parts exist in this level. Am I supposed to bring shell? I can just duck jump throught the hole!
Sometimes I'm randomly get hit on this vine. Maybe because of the sprite in the lava below?
Transitions in this level is weird. You suddenly appear in the Ghost House? And then
You send me to my doom. Nice.
Cutoffs, weird sprite GFX issue, etc, etc.
This hack... well, not good. A lot of issues to be fixed. Bland level design, ASM and other things make this hack bad
looking. Don't worry guys! Don't give up, maybe this hack'll turn into something fun, who knows?
But for now...