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Super Mario Strugglez
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2017 - Super Mario Strugglez
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Super Mario Struggles is a long-time puzzle project of JustinTAS and me (and Z.Raffletickt also contributed something two years ago). We were hoping to be able to present the complete hack this C3, but (surprise surprise) we weren't able to complete it in time. So here's another progress update!

Now when I say long-time project I mean looong-time, here is a link to our C3 thread last year.


Since last year we have done the following:
1) Done almost nothing on this hack for a long time.
2) Made a lot of small, important but nearly invisible changes to levels.
3) Made a few new levels and updated the Overworld.

So I proudly present this last third to you below! Any and all feedback is very welcome!


New shiny overworld:


Cave Overworld section of the Blue Switch Palace:



A giant new cave level! It's far too big to show how it works, so here are some teasers:



A new section of a big ghost house!


A scrollable layer 2 cave level! Watch out for those munchers!


A very small and simple grasslands level, but that doesn't mean that it's easy to beat!


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Of course you should fight fire with fire, you should fight everything with fire.

Oooh look at my userbar!


Sadistic Designer - testing Pit without tools.
I've been wondering about this hack for a while; glad to see there's still some signs of progress after all this time you guys have been developing it. I think a background could suffice in that grassland level just so it doesn't look that empty aesthetically.

I hope you can finish and release this sometime, as this is definitely something I'll play in my spare time!
Grassland level is almost for sure using layer 2.

Anyways I'm excited to see progress on this! Hoping to see a release soon!
Not much of a puzzle guy myself, but it's still cool to see that you guys are almost done with this thing.

Though I hope that cutoff with those steps on the mountain haunts you guys to your very graves
I remember trying to beat a Z.Raffletickt hack way back when I was a youngun and I didn't even get past the first level.
Is this in the same vein? Will I get stuck 5 minutes in thinking I did something but then I didn't?

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Your layout has been removed.
Originally posted by Katerpie
I think a background could suffice in that grassland level just so it doesn't look that empty aesthetically.


Originally posted by GbreezeSunset
Grassland level is almost for sure using layer 2.



Originally posted by Katerpie
I hope you can finish and release this sometime, as this is definitely something I'll play in my spare time!


Me too, I really want people to try some of the really cool levels we made.

Originally posted by Hook
Though I hope that cutoff with those steps on the mountain haunts you guys to your very graves


It will.

Originally posted by leod
I remember trying to beat a Z.Raffletickt hack way back when I was a youngun and I didn't even get past the first level.
Is this in the same vein? Will I get stuck 5 minutes in thinking I did something but then I didn't?


I'd like to say no since you are older now and have more experience with super mario world, but at the same time these puzzles are pretty nasty. I guess you'll just have to wait and see when we release it. :p

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This -->Click!!<-- This



thefinalboss726.blogspot.com
http://www.youtube.com/TheFinalBoss726
This looks like a good hack! Nice job!!
Pages: « 1 »
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2017 - Super Mario Strugglez

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