Hellooooo everyone! Miss us? We sure missed you!
For the uninitiated, this is a very ambitious collab hack being made by me (programmer), PercentN (BG artist), Eminus (sprite artist), and Ruberjig (composer). We usually work together to design levels. The scope of this project is a whole new game with multiple playable characters, co-op multiplayer, unique enemies and bosses, unique and fitting graphics, an original soundtrack, and a new original story; basically everything I think a collab can be.
So. What have we been up to lately, considering it's been almost a year since our last update? We've been working on the hack a lot, though most of that has been stuff that's not very exciting to show off. We've mostly been fine-tuning stuff, improving GFX, fixing bugs, making new songs, making a new playable character and converting the whole hack to a modified SA-1 engine. It's been a ton of work that's absolutely necessary for the hack without actually providing much content to show.
Now, that's most of what's happened since last time, but not all. We do have a fair slice of new stuff we want to show off this C3, that was just the explanation for why we took so long to come around!
Player Character Spotlight: Leeway the Golden Rex
- Great aerial mobility and fast sword attacks
- Can climb walls and ceilings
- Can't jump very high
- Usually performs movement in short bursts via dashing
- Original character do not steal
Didn't know where else to put these screenies so I put them here
Evernight Temple
>>Gameplay Video<<
Crossroad Plains
This is the first level of Realm 2, and it's pretty fun.
Melody's Mountain
>>Gameplay Video<<
Enemy Spotlight: Adept Shaman
>>Gameplay Video<<
This is the most dangerous enemy yet. Channeling powers from the Dark Lord, these caped casters are able to fly through the air and weave frighteningly powerful spells. If you run into one of these, you'd better be careful; lest you find yourself cornered and staring down the mask of your doom.
That's it for now. It will be some time before we release a demo, but considering the scope of the hack we'll probably put out a few before the hack is done. Considering we've made so many new assets since last time, we're probably not gonna slow down for a while. This time you can actually expect us to update kinda frequently. Peace out swaggers!
For the uninitiated, this is a very ambitious collab hack being made by me (programmer), PercentN (BG artist), Eminus (sprite artist), and Ruberjig (composer). We usually work together to design levels. The scope of this project is a whole new game with multiple playable characters, co-op multiplayer, unique enemies and bosses, unique and fitting graphics, an original soundtrack, and a new original story; basically everything I think a collab can be.
So. What have we been up to lately, considering it's been almost a year since our last update? We've been working on the hack a lot, though most of that has been stuff that's not very exciting to show off. We've mostly been fine-tuning stuff, improving GFX, fixing bugs, making new songs, making a new playable character and converting the whole hack to a modified SA-1 engine. It's been a ton of work that's absolutely necessary for the hack without actually providing much content to show.
Now, that's most of what's happened since last time, but not all. We do have a fair slice of new stuff we want to show off this C3, that was just the explanation for why we took so long to come around!
Player Character Spotlight: Leeway the Golden Rex
- Great aerial mobility and fast sword attacks
- Can climb walls and ceilings
- Can't jump very high
- Usually performs movement in short bursts via dashing
- Original character do not steal
Didn't know where else to put these screenies so I put them here
Evernight Temple
>>Gameplay Video<<
Crossroad Plains
This is the first level of Realm 2, and it's pretty fun.
Melody's Mountain
>>Gameplay Video<<
Enemy Spotlight: Adept Shaman
>>Gameplay Video<<
This is the most dangerous enemy yet. Channeling powers from the Dark Lord, these caped casters are able to fly through the air and weave frighteningly powerful spells. If you run into one of these, you'd better be careful; lest you find yourself cornered and staring down the mask of your doom.
That's it for now. It will be some time before we release a demo, but considering the scope of the hack we'll probably put out a few before the hack is done. Considering we've made so many new assets since last time, we're probably not gonna slow down for a while. This time you can actually expect us to update kinda frequently. Peace out swaggers!
allow shy guy emojis in post footers you cowards!