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SF's Minor C3 Thread (1 Hack Screenshots + A Graphic)
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2017 - SF's Minor C3 Thread (1 Hack Screenshots + A Graphic)
Pages: « 1 »
Hi there, StrikeForcer here, creator of Mysterious Islandz (on hiatus atm) and Mario: The Dark World (also on hiatus), as well as contest entries such as Party Paradise (runner-up of GeminiSunfall's Sumer Level Contest last year) Frantic Forgeworks (Talkhaus MAGL3, did level design and concepts, came 32nd) and Lost Leafage (VLDCX) as three examples of my SMW hacking work and I am here to bring you what I have been doing this summer so far.

This is basically a collection of various levels themes I have in mind. No demo yet because levels arent finished, some of em hastily made that will do the extra polish, and I plan to finish this hack later this month give and take since June was not a productive month for my motivation. I am keeping this hack small and sizeable to between 5-10 levels if because I don't have the time and patience to make something bigger.

Screenshots:













Graphics Credits: icegoom, Dakress (baseROM SMW Redrawn), Skewer (three tilesets shown, one on request), Kixune (Frantic Forgeworks factory set), and Blind Devil (Outer Castle Wall/Inside Castle)

I may show a tileset I recently am making, shown it off on the SMWC Discord, and will release later if I have the time to complete it.

Thanks for stopping by, and enjoy your C3.

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




You have clearly chosen the correct graphics to use for your hack.
Originally posted by ft029
You have clearly chosen the correct graphics to use for your hack.


I have. My goal with this hack is to show the viability the style has to be of quality use.

Now then, as I promised, I finished a graphics set.

Screenshots:












Download Link. Will be in the Graphics Section as soon as I verify if its in compliance with the submission rules.

Thank you for taking your time to read this and have a good C3.

--------------------
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.




The screenies look fantastic. Design looks well done, and the redrawn GFX environment is pretty consistent. And I'm not saying this because I also drew stuff. Your tileset is pretty good, too, and also fits with SMWR style. I have absolutely no complaints.

Keep up the good work - your stuff look promising.

--------------------
MK2TDS
Sick stuff! I love it, good job!
I love how this has been going along. Even though I've had a tough time getting used to the redrawn style, the screenshots with the hills and the beach stage look better than I would have imagined, so keep up the good work. I'd like to see more of the level design itself, which is usually best understood by actual gameplay.
Pages: « 1 »
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2017 - SF's Minor C3 Thread (1 Hack Screenshots + A Graphic)

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