So after getting tons of feedback from the Hack Testing forum's thread, I figured, "Hey, why haven't I made a WIP Forum thread about it?" After some demos, changes and shit, here we are.
Since I'm too lazy to re-write the entire changelog of the hack, instead have something I posted in the testing forum:
Version 6.9 (current)
Changes:
-Redid the joke stage
-Added a cave level, Koopa Kaves
-Changed and added some palettes
-Minor changes
Also screenshots:







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Hack Thread
Hack Testing Status: Available.
Layout by Koopster.
Since I'm too lazy to re-write the entire changelog of the hack, instead have something I posted in the testing forum:
Originally posted by Me, in the other thread
Betcha you didn't see a hack with effort made by me coming, didcha?
Anyways, let's get to the demo(s)!
It's 1(formerly .5) World Demo (8 Exits)(So far)
Ver 1.0
Changes:
-None, just the hack.
Ver 1.1
Changes:
-Added side exit sprite to end of demo level.
Ver 1.2
Changes:
-Demo ends properly
-Removed test pipes from Yoshi's House
Ver 2.1
Changes:
-Fixes issues present in Wakana's post
-Adds Layer 3 Parallax to Choconilla Plains
-Adds Layer 1 Messages
-Made thrown objects pick up collectables
-Tweaked other things
-Skewer added a seperate status bar palletes patch (slighly conflicts with Layer 3 BG's) and added a No More Sprite Tile Limits patch (huge thanks)
Version 3.0 Is out!
Changes:
-Adds one new level,
-Redesigns Yellow Switch Palace
-Fixes issues present in Minuy600's Post
-Installed a few bug fix patches
VERSION 4.0!!!!
Changes:
-Ported everything to a New ROM (BTSD broke it)
-Added more(?) HDMA
-Made a World 1 Final level, the
-Changed Kagami's level to be something different
-Minor Level Changes
Version 4.5 (BROKEN PATCH, PLEASE BE AWARE)
Changes:
-Everything pointed out by Lion
-Other level tweaks
-Added extra shading to status bar
Anyways, let's get to the demo(s)!
It's 1(formerly .5) World Demo (8 Exits)(So far)
Ver 1.0
Changes:
-None, just the hack.
Ver 1.1
Changes:
-Added side exit sprite to end of demo level.
Ver 1.2
Changes:
-Demo ends properly
-Removed test pipes from Yoshi's House
Ver 2.1
Changes:
-Fixes issues present in Wakana's post
-Adds Layer 3 Parallax to Choconilla Plains
-Adds Layer 1 Messages
-Made thrown objects pick up collectables
-Tweaked other things
-Skewer added a seperate status bar palletes patch (slighly conflicts with Layer 3 BG's) and added a No More Sprite Tile Limits patch (huge thanks)
Version 3.0 Is out!
Changes:
-Adds one new level,
made to parody the first levels people made
-Redesigns Yellow Switch Palace
-Fixes issues present in Minuy600's Post
-Installed a few bug fix patches
VERSION 4.0!!!!
Changes:
-Ported everything to a New ROM (BTSD broke it)
-Added more(?) HDMA
-Made a World 1 Final level, the
Dark Palace
-Changed Kagami's level to be something different
-Minor Level Changes
Version 4.5 (BROKEN PATCH, PLEASE BE AWARE)
Changes:
-Everything pointed out by Lion
-Other level tweaks
-Added extra shading to status bar
Version 6.9 (current)
Changes:
-Redid the joke stage
-Added a cave level, Koopa Kaves
-Changed and added some palettes
-Minor changes
Also screenshots:







Hi, I'm a signature!
Hack Thread
Hack Testing Status: Available.
Layout by Koopster.