Tip: If your level contains elements that temporarily change the music to a global song (such as a P-Switch or a Star), said music will not stop playing after the intended end time if the music bypass setting is set to 00.
A level based on Megaman 2 Quickman's stage. The level is vertical with screens changing in classic Megaman style. The avaibable sprites inclue the Sprital Gabyoall from MM7 (Sprite 0D), Mecha-koopas, Banzai bills, Grinders, Bob-ombs and as well as global sprites and a few other castle sprites.
Total screens: 2 subleves with 0A and 07 screens. Difficulty: Normal
-The starting FG position must not be 00, this because of the UberASM that handles the screen scrolling.
-Because of the scrolling is handeled, the player won't be able to see anything in the top rows of your screen from above, so avoid placing anything there.
-Level goes from top to bottom.