Banner
Views: 790,075,698
Time:
10 users online: chickaDEE Magazine, Dan2point5, Darkslayer, ft029, Lemon Productions from YouTube,  MarioFanGamer,  Ninja Boy, Romano338, tcdw, xAsianjay - Guests: 21 - Bots: 168 Users: 41,243 (1,498 active)
Latest: Melonpixel
Tip: Do you want to create custom blocks, but have little to no experience with ASM? Use Kipernal's Blockreator!Not logged in.
SA-1 and Sprite Slots
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - SA-1 and Sprite Slots
Pages: « 1 »
I'm interested in using a bunch of really obtuse sprite slot glitches in my hack - i.e. eat-cancelling, suicide-swapping, etc - but I'm not entirely certain about whether the SA-1 pack fixes those. Does it?


As far as I know, SA-1 doesn't fix any of that. Glitches involving ACE (e.g. powerup incrementation or orb) might change, though.

Professional frame-by-frame time wizard. YouTube - Twitter - SMW Glitch List - SMW Randomizer
Pages: « 1 »
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - SA-1 and Sprite Slots

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • SMBX Community
  • ROMhacking.net
  • MFGG