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My Next Mario Hack, Uh.. Maybe, I Wouldn't Count on it, so don't get your hopes up by DynastyLobster
Forum Index - Valley of Bowser - Moderation Questions - Hacks - My Next Mario Hack, Uh.. Maybe, I Wouldn't Count on it, so don't get your hopes up by DynastyLobster
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I should have something witty to put here (even if it's just to update dated info), shouldn't I?

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File Name: My Next Mario Hack, Uh.. Maybe, I Wouldn't Count on it, so don't get your hopes up
Submitted: Oct 8, 2017 11:57am by DynastyPumpkin
Authors: DynastyPumpkin
Demo: Yes
Featured: No
Length: 8 exit(s)
Difficulty: Normal
Description: This one is a long time coming, one 3 separate occasions I've tried to create a new hack, and all 3 times, I stopped in the middle ... But now, ALL the levels from each hack I have created are all compiled into one hack!

Feel free to let's play, criticize, corrupt, and use my GFX.

This Game has been in development heck for months, so I hope it was worth it for you.
I will guarantee you one thing though, it is much better than the first super mario world hack that will ever be so lucky as to gain the luxury of leaving my personal computer
Sorry for the long wait, moving concerns took too priority (and they still do).

The main killers here are that (1) the side/bonus pipe exit in "wow, how original!" takes the player to partway through "DodgeBullet Bananza" [sic] (also with a Bill Blaster right in their face); and (2), the checkpoint in DodgeBullet Bananza is broken. Rentering the level with the midway causes Mario to fall straight into a pit.

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Forum Index - Valley of Bowser - Moderation Questions - Hacks - My Next Mario Hack, Uh.. Maybe, I Wouldn't Count on it, so don't get your hopes up by DynastyLobster

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