|File Name: ||Sprite Seed v3.2 |
|Submitted: ||2017-09-01 08:41:21 PM by MarioFanGamer |
|Obsoletes: ||Sprite Seed v3.1 |
|Authors: ||K3fka |
|Tool: ||PIXI |
|Type: ||Standard |
|Dynamic: ||No |
|Disassembly: ||No |
|Includes GFX: ||No |
|Description: ||Changes in this version are listed in the readme. |
This is a carryable sprite that "grows" into another sprite when it touches water (the sprite to become is changable via a define in the ASM and the first extra property byte).
Enjoy and please give credit if used!
Note: Don't forget to enable sprite buoyancy!
This sprite seems to work perfectly except for one aspect regarding its carryable nature:
Quickly releasing the X/Y button then holding it again ruins the player's attempt at throwing the sprite very easily. In addition, as you can observe here, it can even occur multiple times as long as the player is in the air.
If you fix this sprite's behaviour when being carried/thrown, I'll be happy to approve it this time.