First question, I want to make Pokies (Pokeys? Poki?) killable with fire balls, but only on one level. Is that possible?
Second, an issue I have with Overworld HDMA. Sometimes when exiting a level with an HDMA gradient background, the overworld's HDMA becomes...discolored? The gradient becomes a different color from what it should be, and it appears to combine the color of the level HDMA and the overworld HDMA (for example, after exiting a level with with a yellow or orange tinted gradient, the overworld gradient turns green-ish if it was blue).
Here's an example, in case you don't understand:
Normal map
Level gradient
Map after exiting/dying
And my final question, how can I disable the message that displays after rescuing Yoshi from his shell for the first time?
Second, an issue I have with Overworld HDMA. Sometimes when exiting a level with an HDMA gradient background, the overworld's HDMA becomes...discolored? The gradient becomes a different color from what it should be, and it appears to combine the color of the level HDMA and the overworld HDMA (for example, after exiting a level with with a yellow or orange tinted gradient, the overworld gradient turns green-ish if it was blue).
Here's an example, in case you don't understand:
Normal map
Level gradient
Map after exiting/dying
And my final question, how can I disable the message that displays after rescuing Yoshi from his shell for the first time?
your simplistic human mind cannot possibly comprehend the complexities of my thoughts