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Pit of Insaneness 2
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Pit of Insaneness 2
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After almost 8 Years, you finally get to experience another Pit Hack from me. I hope some of you still remember me and Pit of Insaneness! :D

Video of the Pit Hack
Submission/Download

This time, i went to my absolute limits. I didnˈt followed a special Setting, like raising difficulty curve. The creation went mostly Free-Style, with the only goal to makes moves as hard as possible. I spend ALOT of hours in testing Situations and getting to know what is possible and what isnˈt.

Definitely one of the most nerve-wrecking and exhausting Projects of my life. But the effort was worth it 100%!

If anyone wantˈs to attempt this, get prepared many hours of frustration.

Also, Credits go to Panga for IA3 and the resulting Motivation to make me create Hack like this #tb{:DD}
I like TASing and stuff.

This is what I'm talking about! A pit hack that doesn't abuse of the same old tricks and easy techs. While the Item Abuse 3 influence is notorious, this game has a lot of exclusive situations. Not recommended for non-pit players.

--------------------

SMW TAS'er. My pages:
New TAS blog - old SMW Blog, Youtube - Twitter
What a surprise! Really nice to see you making a sequel to Pit of Insaneness after years (I still remember watching a video of it), and even more nice to see a pit hack come up again. The tricks are all well thought and it never feels repetitive. I could already imagine the amount of time you took to test this thing all the way through :p
What an awesome work right here! I didn't see this coming at all, congratulations for making this beautiful hack.

I encourage you to submit POI1 as well, as that hack would also be welcome in this site.
This is how an awesome pit hack should look like! While inspired by Item Abuse 3, it has some new ideas, like maybe that part with the dolphin and block duplication using Yoshi. It's great to see a new hack at the end of 2017! How much time did it take to finish a single run? I can imagine how it takes 3 months to finalize a perfect run!
Any reason as to why 7 Up has different logos in USA and the rest of the world?


Thanks so much for all the feedback. ^^ I'm really happy about all the nice comments and posts i received. This makes me feel like my Hack is a successful Project!

Originally posted by Rainbow Man
This is how an awesome pit hack should look like! While inspired by Item Abuse 3, it has some new ideas, like maybe that part with the dolphin and block duplication using Yoshi. It's great to see a new hack at the end of 2017! How much time did it take to finish a single run? I can imagine how it takes 3 months to finalize a perfect run!


I can't really tell a time, since testing was the biggest Part of it. As soon as i finished a room ("testing"), i knew exactly how to do it. And so, i moved on to the next one. This Creating/Testing Project took the longest. After i knew everything worked, i just played SOME of the Rooms again. Sometimes i could Hex-Edit the input from the single-Room testings into the .SMV File. (Sadly didn't always work...) But creating the End-SMV you see in the Video, maybe took me like... a week? Im not really sure. But it wouldn't been around a week without all the preparations.

Just a thing i found interesting: Shells can act differently when entering a Room 1 Frame earlier or later. Room 3 for example, wouldn't work out when entering a bit too early. The Wall-Jumps would work, but the shell would be a bit off for the Shell-Jump. (im talking about the exact same input) So yeah. I even compared Mario's and the Shell's Exact Positions. They were the same as when i entered the right frame. But as soon as Mario drops the Shell, things get different.

Originally posted by Bruno Visnadi
What an awesome work right here! I didn't see this coming at all, congratulations for making this beautiful hack.

I encourage you to submit POI1 as well, as that hack would also be welcome in this site.


Thanks you, and yes, i think i will also Submit POI1 in the next couple of days.
I like TASing and stuff.

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