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[Resolved] Making Levels Mario Size (Help)
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - [Resolved] Making Levels Mario Size (Help)
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Hello! This is my very first post here on these forums. I'm excited to get to know all of you! I enjoy hacking simple things (I started with SMB), but want to move on to hardcore hacking. Designing levels, ASM coding, creating custom models. You know, all the awesome stuff you guys do #tb{^V^} Which leads me to my first question...

How would I scale a level to Mario's size properly? How do you do it? Do you import a photo of Mario for reference? Any help would be appreciated #tb{:)}

(I use Sketchup 2018, if anyone needs to know.)
Download this model of Mario: download

This model is properly scaled.

Open it in sketchup, then select all of it and copy it.

Create a new model for your level and paste the model in. Then, you need to right click the component, and lock it. Now, it will stay in place and you can make your level.

When importing the level, make sure to set the scale to 500.
If you've already made the level, then adjust the scale in the importer to match the box with mario on it. If it doesn't work right, just try agin with a new scale. It's mostly just trial and error.

we just don't know
Thank you very much! This is just what I need to get started! Have a great day/night #tb{;)}
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Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - [Resolved] Making Levels Mario Size (Help)

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