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Tip: Fix any errors you see before releasing any demos; "I'll fix it later" isn't a good excuse.
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Sicari Remastered (oh yeah it's actually done)
Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2018 - Sicari Remastered (oh yeah it's actually done)
Pages: « 1 2 » Link
ta daaa

Took me long enough, but there you go! Hopefully you enjoy it ^^

for those who've never played this or any of my other hacks it's a silly project of mine about a place called Paradia, where the Goddess of Dimensions, Niscura invades the realm hoping to reclaim it as her own; a child blessed by the Goddess of Life is tasked with stopping her. This is a remake of the 2013 hack Sicari with new levels, better levels better graphics and so on.

The hack may contain a bit of sensitive content in some places, so know of that before going in.

That aside here are some screenshots:

be sure to let me know if i dun' goofed anything up. I'll officially submit the hacks sections sometime this weekend just now, but oh my am I relieved to have this (mostly) off my chest!
best full hack release LETS GO!!!!

// Layout by Maxo
Ohh Yeah #smw{:TUP:}
omg yes,finally! I've been waiting for something like this and here it is, now it's just matter of time to finish it #w{=3}
Fug. I remember testing the original. Seems like ages ago now.

The amount of effort in this hack has to be commended.
Making something that stands out on its own with hardly anything remaining from the original SMW.

This will be one of the hacks I'll boot up on my TV to fully enjoy.
Looking forward to playing what looks to be one of the best and original character-based hacks on the site.

I hope for your other projects you plan to make manage to keep up this level of quality and charm. :)
c3 is over guys
Might mod this IF ONLY I HAD POWERS IN THE HACK SECTION. Other than that, Finally People Get To Suffer Over My Boss
Good job!
ok I'm not posting anything because I already lost

jokes aside, this is really neat!!!!
Just by looking at those screenshots i can say that this hack looks like one of the most unique smw hacks ever done, i'm definitely going to give it a try later.
My Hack - Beta Testing
Don't ask me when i'll make NSMW3.
I'll be honest. I was never the kind of guy who liked plain remakes of old projects. But this is definitely an exception on my book for lots of reasons: the amount of love and dedication put into this, the brand new content, and the fact that I haven't played the older version lol.

I'll give this a go when I have time and hopefully post a review of it. Cheers!

The screenshots are looking really good. Definetly gonna give this one a try. 8>
just took a torchkasian minute to finish this hack. It´s very good hack though and i can´t wait to play it #w{<3}

From 1946, the National Advisory Committee for Aeronautics (NACA) had been experimenting with rocket planes such as the supersonic Bell X-1.[17] In the early 1950s, there was challenge to launch an artificial satellite for the International Geophysical Year (1957–58). An effort for this was the American Project Vanguard. After the Soviet launch of the world's first artificial satellite (Sputnik 1) on October 4, 1957, the attention of the United States turned toward its own fledgling space efforts. The US Congress, alarmed by the perceived threat to national security and technological leadership (known as the "Sputnik crisis"), urged immediate and swift action; President Dwight D. Eisenhower and his advisers counseled more deliberate measures. On January 12, 1958, NACA organized a "Special Committee on Space Technology", headed by Guyford Stever.[12] On January 14, 1958, NACA Director Hugh Dryden published "A National Research Program for Space Technology" stating:[18]

It is of great urgency and importance to our country both from consideration of our prestige as a nation as well as military necessity that this challenge [Sputnik] be met by an energetic program of research and development for the conquest of space... It is accordingly proposed that the scientific research be the responsibility of a national civilian agency... NACA is capable, by rapid extension and expansion of its effort, of providing leadership in space technology.[18]

While this new federal agency would conduct all non-military space activity, the Advanced Research Projects Agency (ARPA) was created in February 1958 to develop space technology for military application.[19]

On July 29, 1958, Eisenhower signed the National Aeronautics and Space Act, establishing NASA. When it began operations on October 1, 1958, NASA absorbed the 43-year-old NACA intact; its 8,000 employees, an annual budget of US$100 million, three major research laboratories (Langley Aeronautical Laboratory, Ames Aeronautical Laboratory, and Lewis Flight Propulsion Laboratory) and two small test facilities.[20] A NASA seal was approved by President Eisenhower in 1959.[21] Elements of the Army Ballistic Missile Agency and the United States Naval Research Laboratory were incorporated into NASA. A significant contributor to NASA's entry into the Space Race with the Soviet Union was the technology from the German rocket program led by Wernher von Braun, who was now working for the Army Ballistic Missile Agency (ABMA), which in turn incorporated the technology of American scientist Robert Goddard's earlier works.[22] Earlier research efforts within the US Air Force[20] and many of ARPA's early space programs were also transferred to NASA.[23] In December 1958, NASA gained control of the Jet Propulsion Laboratory, a contractor facility operated by the California Institute of Technology.



Finally! It's out! No more of this damned hack for you to work on!

I'll definitely give it a try sometime during C3, or after it. Looks amazing from what you've shown, though. #smrpg{<3}
I have nothing else to say now. Huh...
I'm not a big fan of completely chocolate stuff, especially when the characters in the game aren't Mario-related at all. But I've seen this being built, during a long period of time, and I'd have lied if I had said I wasn't super excited to play the result. I'll make sure to spend a lot of time on this sweet hack post-C3.
You rock, Eevee. #smrpg{y}
Been testing this for some time and I definitely recommend it. Very good hack with very great graphics.
I'm really looking forward playing this in my YT channel. I feel so bad for not being able to test it fully, but I'm sure you did a wonderful job.
Congrats for the relase!
FINALLY! After 3000 years, this hack is OUT!!!
Not sure where to put here... or is it? (Also: Yay! Old layout!)
Help us raise funds for the Armed Forces of Ukraine. #ДопомагаємоРазом / #HelpTogether
“Even if you personally are so dissatisfied with life that you want the world to end, surely the cruel reality is that it will continue on, unchanging. All the better for someone perfectly content, like me.”
Aya Shameimaru, Touhou Suzunaan ~ Forbidden Scrollery
You know, I'm so happy this is finally done. I've been following this hack for years now, and seeing it as a fully fledged game just makes me feel happy. I've been playing it for a moment now, and it really does feel like one, too. I really dig the sfx and also the course/world clear screen
I've been having a bad day so it's good to be able to turn my brain off for a while and just enjoy a nice, cheerful game. Plus it was made by someone lovely!
Finally, it's here
Looks sweet! Compared to the original eggheads this is ginormous improvement.

Your layout has been removed.
Nice, I'll be sure to try it out
Pages: « 1 2 » Link
Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2018 - Sicari Remastered (oh yeah it's actually done)

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