C3 IS OVER! (buy Skyrim on Commodore 64)
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Super Mario World The Shadow Queen Returns C3 Demo 2018
Forum Index - Important - SMW Central Creativity Convention - Winter 2018 - Super Mario World The Shadow Queen Returns C3 Demo 2018
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Download the C3 demo

C3 demo 2018 only has 3 worlds,22 levels and 26 exits

(Note) Some custom sprites will won't spawn on screen due to PIXI 1.2 with SubOffScreen. I hope it will fix soon.

Those images look good.
Aside that, while playing the "dragon" coin is slightly off-sync.

Nice job anyway.

^ The pattern of the tree top here is repeated over and over

^ But in this level, the tree top pattern is okay. What happened there to do that?

^ You can put something on the dark grass to not look like cutoff.
Nice anyway as previosly i said
hi and bye
Damn, you're just pumping these hacks out left and right.
OK, so I played this demo and it was quite enjoyable. Still it has some problems.

First problem is difficulty curve. At the beginning levels are quite tough and demanding, so I assumed that this will be hard hack. But Boom Boom Castle was a cake walk and boss was super easy.
From that point the game changed from hard to easy difficulty. That's weird. As for final level of World 2 it's slow autoscroll with a lot of emptiness. A little better is inside. As for boss it's the hardest boss in hack. There could be a warning that boss isn't jumpable. Also he shoot projectiles very fast.
Then World 3 gets normal difficulty with exception of Forest Ghost House which is very easy. And I really suck at dodging Chain Chomps. As for final boss of the hack it's the most dissapointing. It's just a copy paste of Big Boo battle from SMW (Donut Secret House).

Second problem is secret exits. I wouldn't call them secret exits. Keys are very easy to find, keyholes are few screens later. At one point in level of World 3, I thought that pipe in front of me (though behind dirt) was actually a progression of normal exit. But it lead to secret exit instead.

Graphic is generally OK. But there were few things that was weird for me.
On the overworld:
Mushrooms on the sticks looks weird.
The transition from light green grass to dark green grass could be better. Especially on the seashore.
In levels:
There are 2 instances in levels (one before Switch Palace and the other in boss level) where appear sign pointing right with Switch Palace Block. It looks weird.
In the Treetop - inside of a tree is in a color of soil rather than wood.

That's all. I wish you good luck in the future.
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Forum Index - Important - SMW Central Creativity Convention - Winter 2018 - Super Mario World The Shadow Queen Returns C3 Demo 2018

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