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Falconpunch's Tales of the Mushroom Kingdom Graphics
Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2018 - Falconpunch's Tales of the Mushroom Kingdom Graphics
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Alright, I thought I'd go ahead and post some more graphics I've made for my hack series. I'll go ahead and repost some stuff, too, so I can probably recieve some good critisism.

First, here's every background I've ever drawn and completed, minus a few obvious problems or minor changes coming in the future.

Desert background here, as it's too big to use the "img" format.
Same with this Mushroom Kingdom grassland background.

Finally, here's a preview to a new background I'm doing:

I'll stop here for now, and post more later. Anyone want to critique or comment, or suggest anything for my graphics so far?
I have nothing else to say now. Huh...
Alot of these ive seen on discord and are good.

I havent seen the space one tho! Looks pretty!
These backgrounds look quite decent. I wonder what your current project will look like, when it´s finished.


Thanks, Sariel and Ruberjig! Now, before the Podcast, I'm going to post the rest of my stuff I've kept over the years. All of my graphics, and I mean all off them. Even the works in progress.

Bowser's Castle Foreground and Background. Both works in progress.

The Mushroom Kingdom grasslands foreground. It's pretty much done.

A New Super Mario Bros. U-esque crystalline...ish cavern tileset. Work in progress.

A Beach tileset. Work in progress.

A cloudy tileset. I'd like to say it's done, maybe.

A Futuristic/techno tileset. It's pretty much done, minus some obstacles and decorations I could add.

A cake/dessert themed tileset that I...never really got down to finishing...

This is a really old Oriental-themed tileset and background. The tileset I'm still gonna finish, but as for the background...

Here's a swamp foreground to go with that swamp background. It's not done, of course.

Another old tileset of mine which I'm gonna scrap: Supposed to be a fancy castle, but haunted.

A treasure cave tileset, foreground and background. Also pretty old.

Here's a comparison of the coins and ? blocks I've drawn over the years.

An overgrown cave tileset.

[url=]A crystalline cave tileset.

An ice cave tileset.

A snow tileset to go with that snow background.

A rural themed set, background is...not even close to done.

An old, but still surprisingly good forest tileset. Alternative picture with more stuff here.

A newer, but incomplete forest tileset

[url=]The full desert foreground so far, for that background.

An overworld tileset for another hack.

That Layer 3 Oriental set's going pretty well so far.

Ah, this tileset and background. I forgot all about it.

A casino/city Layer 3 background, but with no Layer 2. The colors flash in a sequence.

That Ice/Cave map I made a long time ago still remains here.

And here's an old "haunted" overworld I made.

I've shown this already, but here's that ruined grassland tileset.

Same with these two borders.

...And Prehistory tileset.

As well as this Overworld for another one of my hacks so far...

Here's Reswob, drawn by Skewer/Scorpion, which I thank him.

The frog princess and her alternate colors...

A Nutketeer...

Peach's "grave" death animation...

And of course, Jocelyne.

Finally, onto the REALLY old shit, which I will not describe. Just see for yourself.

And, done! That's everything I've ever drawn in all my time of SMW hacking, all for your eyes. Whew...
I have nothing else to say now. Huh...
I like those BG there especially haunted forest and beach one.
also grassland are nicely done.

You have so far done a lot. I hope you keep it up and finish the hack!

I've seen most of this on Discord but yeah you really are good at making some very diverse and interesting tilesets/backgrounds.
I'll be waiting to see it in the actual hack at some point. 8>
Oh, look. More stuff for the desert foreground.

Object #1: Ancient Ruins. So far, I've only made bricks, but the dark ones are for decoration, and the light ones are platforms and slopes.

Object #2: Quicksand. I've even got slopes of quicksand, thanks to SkywinDragoon for linking me to it. Here's an alternative gif with the slopes that's too big to show in the thread without stretching it.

Object #3: Palm trees. I'm really proud of how they turned out.

And here's how all the stuff looks in Map16, with all the four different times of day, as a bonus.

This will be the last update I do for this C3 thread, so I hope you all enjoyed, and thank you very much for your comments and advice! #smrpg{<3}
I have nothing else to say now. Huh...
Excellent graphics! I especially love those palm trees, too for some reason.
I think, that with enough work, you could make a hack entirely made of original graphics.
Keep it up!

please click this!
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Forum Index - Sunken Ghost Ship - C3 Museum - Winter 2018 - Falconpunch's Tales of the Mushroom Kingdom Graphics

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