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Discussion: Attempting to create an alternate SMW editor
Forum Index - SMW Hacking - Resource & Tool Releases - Discussion: Attempting to create an alternate SMW editor
Pages: « 1 » Thread Closed
Since it has been made clear on many occasions that the author of Lunar Magic has no intentions to implement certain features that keep getting brought up, I figured we could at least redirect that conversation away from the Lunar Magic suggestions thread to avoid clogging it with unnecessary discussion.

I'm not saying one side or the other is wrong or right; I simply want to respect that thread's purpose and move topics that have no value there to a separate thread. That in mind, I wouldn't be against seeing an open-source SMW editor, but having spent well over ten years now on my own game editor, I certainly know that it is no simple task. To anyone posting here championing an open-source editor be made, I hope you understand the amount of work and time that would go into making it. This is especially true if you want it to be as involved and usable as the current closed-source alternative.

All that being said, anyone who wants to discuss or contribute to creating an open-source editor, I'd encourage doing it here so FuSoYa can get back to looking at suggestions he actually might do. I myself have no plans to spear-head this project. I'm just creating the thread for those of you who want to voice your passion on the subject.

I'd say the first topic to discuss is who the actual programmers are who would want to do this. There are a surplus of skilled SNES programmers on here, but who here as a strong knowledge of C++/C# or whatever GUI-supporting language and also wants to create this beast?

Interested in MushROMs? View its progress, source code, and make contributions here.

i already made a containment thread about this here werdz lol
Pages: « 1 » Thread Closed
Forum Index - SMW Hacking - Resource & Tool Releases - Discussion: Attempting to create an alternate SMW editor

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